Gorian Posted March 4, 2014 Posted March 4, 2014 A number of users on my server, myself included, have had issues with world holes, where chunks will just not load. We didn't have this problem until we updated to Tekkit 1.2.6 from 1.1.10 (we are at 1.2.7 now). Mods: All mods in tekkit 1.2.7 Dynmap version: core=1.9.2-1888, plugin=1.9.2-215 Plugins: Essentials 2.12.2 GroupManager 2.12.2 DynmapCBBridge 1.9.2 MCMA Compat R22A Also, running MCPC+ version git-MCPC-Plus-jenkins-MCPC-Plus-164-245 (MC: 1.6.4) (Implementing API version 1.6.4-R2.1-SNAPSHOT) We have tried build 236, the last MCPC before a chunk load change, at the suggestion of an IRC member to no avail.http://imgur.com/hZldETk Quote
Skuli Posted March 4, 2014 Posted March 4, 2014 #The number of ticks to wait between attempting to unload orphaned chunks cleanuptime=1200 Set this to 0 in chickenchunks.cfg and see if that helps. Gorian 1 Quote
Gorian Posted March 4, 2014 Author Posted March 4, 2014 (edited) Thanks Skuli, I'll try this and report back. EDIT: Seems to have fixed it, thanks! Edited March 4, 2014 by Gorian Quote
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