bloxgate Posted March 29, 2014 Posted March 29, 2014 After updating my Tekkit server from 1.1.10 to 1.2.8d I found that all the pipes were missing, the machines were rotated the wrong way, and all my redstone energy conduits turned to leadstone and disconnected. Luckily I made a backup of the world before the update. I believe this to be an ID problem and I remember there being a tool to change all the block IDs in the world for when mods update. If someone could point me to this tool and the file necessary to fix this update it would be much appreciated. If not I guess I'll just have to restart the world. Quote
Dash16 Posted March 29, 2014 Posted March 29, 2014 Starting at 1.2.6, Tekkit changed pretty drastically. It isn't recommended to load a 1.1.x world with 1.2.x. http://www.technicpack.net/article/view/tekkit-126-minecraft-164-recommended-build-is-live.67 Quote
Gorian Posted March 29, 2014 Posted March 29, 2014 You are a bit late on the update, there were threads, and warnings and whatnot plastered ALL OVER about updating from 1.1.10. '?do=embed' frameborder='0' data-embedContent>> '?do=embed' frameborder='0' data-embedContent>> Quote
bloxgate Posted March 29, 2014 Author Posted March 29, 2014 Yeah, I missed the update announcement, just saw there was a new version and decided to give it a try. Luckily one of those threads has a ID conversion file for MIDAS, going to give that a try. Quote
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