realhell Posted March 30, 2014 Posted March 30, 2014 (edited) Hello everyone! I have a tutorial today for 74% automatic Tree Harvester! So, if yoy want to build this you gonna need : Lots of coal, bone meal and saplings 2x water bucket 2x Autonomous Activator 1x Dirt 1x Harvester 1x Aqueous Accomulator 1x Steam Dynamo 1x Leadstone Energy Cell 3x Leadstone Energy Conduit Optionally : 3x chest 3x itemduct 3x redstone block/torch or leaver 1 Step - You must build your energy maker so, you gonna use your Aqueous Accomulator, two water buckets, steam dynamo and leadstone energy cell. You must add coal to your steam dynamo (You can add a hopper facing to steam dynamo for adding more coal) 2 Step - Now you gonna need your energy conduits, Harvester and a dirt block. You need to set a collour of an output of your energy to orange. 3 Step - Next step is for autonomous activators. You need to put them like this : To one of them you need to put your Bone Meal : And to second you need to put a Saplings (for your own good DESTROY one of the leadstone energy conduits!) : Optionally step 1 : Behind an Autonomous Activator with Bone Meal in it you can put your itemduct and a chest. Optionally step 2 : Behind a Harvester you can put your two itemducts and a double chest. And thats it ! This is how it looks like : Thanks for reading! PS. You need to pump out your sludge from a harvester Edited March 30, 2014 by realhell raser12 1
Chokkan Posted March 30, 2014 Posted March 30, 2014 Thank you for taking the time to post something we can enjoy reading other than the same crash help threads. Have you set this up in survival yet?
realhell Posted March 30, 2014 Author Posted March 30, 2014 Thank you for taking the time to post something we can enjoy reading other than the same crash help threads. Have you set this up in survival yet? Not yet, because i don't have much time to sit and play minecraft :/
Kr0nZ Posted March 30, 2014 Posted March 30, 2014 why not just use a planter + harvester? Then you could make much larger tree farms.
realhell Posted March 30, 2014 Author Posted March 30, 2014 (edited) I came with those ideas for planter+harvester : But there is one problem ... It takes much more resources :/ (Its only my thinking) Edited March 30, 2014 by realhell
Kalbintion Posted March 30, 2014 Posted March 30, 2014 Planter + Harvester + Distance upgrades will be much more superior to this entire set-up.
Loader Posted March 31, 2014 Posted March 31, 2014 More expensive to set up, but cheaper to run for sure. For people setting up that kind of MFR system remember that 4 smaller (5x5) planters and harvesters are 4 times faster than 1 large (10x10) one as the speed at which the planter and harvester checks blocks doesn't increase, it only checks a larger area. Note that it's not 4 times faster (though it can be close if they're large enough), but it does cost 4 times more. Generally I find by the time I set up a system like this the initial cost is becoming irrelevant, and I guess if you wanted to set something up early and had a bunch of charcoal and bonemeal then something like this could work for that. You can set it up if you can't find clay for some reason too (stuck in a massive desert biome or something).
Kalbintion Posted March 31, 2014 Posted March 31, 2014 I actually had an near-infinite power source within the first few hours of game-play (as long as the space station had a sun up and i didnt go too crazy on power usage i was fine) using solar panels.
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