AzunyanChan Posted May 27, 2014 Posted May 27, 2014 Hello, today I was attempting to host a Medicraft server for me and my boyfriend, and I got it up and running, but when I tried to log in, I got this weird error, i've never seen it before. It says I can find the full detailed report within the 'log' file, but I don't really know where to find that. I don't really know if this post is in the correct area, so i'm sorry if it is not. Quote
disconsented Posted May 27, 2014 Posted May 27, 2014 It means that your server and your own configs are out of sync, this could be due to using the wrong version of the pack/server Quote
AzunyanChan Posted May 27, 2014 Author Posted May 27, 2014 How am I able to fix this? I downloaded them both straight off of here; http://www.technicpack.net/modpack/details/medicraft.41184 Quote
Discord Moderator plowmanplow Posted May 27, 2014 Discord Moderator Posted May 27, 2014 If you are using someone else's modpack and server then it is usually up to them to fix things. You might have more luck contacting the author(s) directly. That being said, it seems to be a simple ID synchronization issue between the client and server. Try shutting down the server, remove the config folder from the server, copy the config folder from the client pack over to the server and restart the server. If you are able to connect then that was the problem. However, I would suggest going through each config file and doing a comparison between the client and original server configs to see if any changes concerning worldgen, balance, integration, etc. have been made. While the IDs should always be the same between client and server there are a number of serverside only settings which are often changed for balance and integration purposes. Quote
AzunyanChan Posted May 27, 2014 Author Posted May 27, 2014 Alright, I swapped them and it didn't seem to fix the issue, heres an image of both of the CFGs, I can't really tell what does changers with worldgen/balance or integration, so maybe you can help with that? The one on the left is the Client CFG, which is now in the server files, the one on the right is the server CFG. Quote
AzunyanChan Posted May 27, 2014 Author Posted May 27, 2014 Edit; Found the log file. Maybe this can help? ---- Minecraft Crash Report ---- // Why did you do that? Time: 5/27/14 2:37 AM Description: Exception in server tick loop java.lang.NullPointerException at net.minecraft.nbt.NBTTagCompound.func_74782_a(SourceFile:49) at aginsun.taleofkingdoms.core.handlers.SaveHandlerToK.SetData(SaveHandlerToK.java:85) at aginsun.taleofkingdoms.core.handlers.SaveHandlerToK.onPlayerLogout(SaveHandlerToK.java:65) at cpw.mods.fml.common.registry.GameRegistry.onPlayerLogout(GameRegistry.java:360) at net.minecraft.server.management.ServerConfigurationManager.func_72367_e(ServerConfigurationManager.java:284) at net.minecraft.network.NetServerHandler.func_72565_c(NetServerHandler.java:167) at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:65) at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(SourceFile:30) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:275) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.5.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 843033944 bytes (803 MB) / 1014497280 bytes (967 MB) up to 1014497280 bytes (967 MB) JVM Flags: 2 total; -Xmx1024M -Xms1024M AABB Pool Size: 2439 (136584 bytes; 0 MB) allocated, 2387 (133672 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63 FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 29 mods loaded, 29 mods active mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MB-Battlegear2-core{0.4.1} [Mine & Blade: Battlegear 2-core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BukkitForge{Unknown} [bukkitForge] (BukkitForge-latest.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BlockBreak{1.4.6-0} [block Break Event] (BukkitForge-latest.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DamageIndicatorsMod{2.7.0.1} [Damage Indicators] (1.5.2 DamageIndicators v2.7.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MB-Battlegear2{0.4.1} [Mine & Blade: Battlegear 2] ([1.5.2] Mine & Blade Battlegear 2 - Mod (0.4.1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Backpack{1.12.13} [backpack] (backpack-1.12.13-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BiblioCraft{1.3.3} [biblioCraft] (BiblioCraft[v1.3.3].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DragonMounts{0.99.2} [Dragon Mounts Forge (WIP)] (dragonmount_v0.99.2_mc1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EE3{pre1h (build 16)} [Equivalent Exchange 3] (Equivalent-Exchange-3-Mod-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available mod_Invasion{0.11.7} [invasion] (invasion_mod 0.11.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Ideas{1} [ideas] (Metallurgy 3.0.0.0.10.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Metallurgy3Core{3.0.0.0.10} [Metallurgy 3 Core] (Metallurgy 3.0.0.0.10.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Metallurgy3Base{3.0.0.0.10} [Metallurgy 3 Base] (Metallurgy 3.0.0.0.10.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Metallurgy3Machines{3.0.0.0.10} [Metallurgy 3 Machines] (Metallurgy 3.0.0.0.10.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Metallurgy3Vanilla{3.0.0.0.10} [Metallurgy 3 Vanilla] (Metallurgy 3.0.0.0.10.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available More Bows{1.5_v1} [More Bows mod] (More bows 1.5.2_2 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available LegendGear{1.5.2} [LegendGear] (NMcCoy-LegendGear-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RPGInventoryMod{1.5.1 8.4} [RPG Inventory Mod] (Rpg Inventory 1.5.2 v1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RPGMS{RpgInv8.4} [RpgInv Mage Addon] (Rpg Inventory 1.5.2 v1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RPGPlusPlus{RpgInv8.4} [subarakis RPG++ mod] (Rpg Inventory 1.5.2 v1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available RPGRB{RpgInv8.4} [Rogue and BeastMaster Patch] (Rpg Inventory 1.5.2 v1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available VanillaShields{RpgInv8.4} [Vanilla Shields Mod] (Rpg Inventory 1.5.2 v1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available TaleofKingdoms{2.0.0K} [Tale of Kingdoms 2] (Tale-of-Kingdoms-V2.0.0K.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available weaponmod{1.5.2 v1.12.0} [balkon's WeaponMod] (WeaponMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BukkitForge Details: BukkitForge null-null (with bukkit API version 1.4.7-R0.1) Plugins Loaded:[No plugins loaded] Profiler Position: N/A (disabled) Vec3 Pool Size: 4619 (258664 bytes; 0 MB) allocated, 4596 (257376 bytes; 0 MB) used Player Count: 1 / 20; [EntityPlayerMP['kawaiikun69'/214, l='world', x=74.50, y=72.00, z=-223.50]] Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt) Quote
Discord Moderator plowmanplow Posted May 27, 2014 Discord Moderator Posted May 27, 2014 Wow. That pack is a piece of dookie. Major problems: Pack is including a ton of extra, unneeded stuff. The bin folder should only contain modpack.jar, not minecraft.jar and all the other stuff. The lib folder shouldn't be there at all. There are a LOT of item ID conflicts. I don't know how anyone ever got the client and server working with that many item ID conflicts. If you really want to use this pack for your client and server you are going to need to create your own pack and fix these problems THEN make a server for it. Quote
AzunyanChan Posted May 27, 2014 Author Posted May 27, 2014 Ahh, well thats a shame. x.x Do you know anyone that can help with creating a mod pack ?i don't really care for any of the extra mods other then the RPG and mo creatures .. and maybe some others, other then that I don't know how to put them in a pack / etc etc. Quote
Discord Moderator plowmanplow Posted May 27, 2014 Discord Moderator Posted May 27, 2014 I took the liberty of re-indexing all the item IDs for Metallurgy and EE3 and updating ThaumCraft. The server pack was just totally screwed up so I fixed that too: MedicraftRedux: https://copy.com/qy7i3JLj4biY MedicraftRedux-server: https://copy.com/uOV2YPDvvxno Quote
Joshie1234567890 Posted June 28, 2014 Posted June 28, 2014 Hi I was trying to click on this link because I have the same problem can you fix it I would greatly appreacheate you to do so Quote
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