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Posted (edited)

This is my mob spawner. I just realized I could remove one of the "water channels" (they have conveyers) and have 2 walls with fans but....

 

One of the fans is on a double block so I have to run red alloy wire on the outside wall to give my fan signal. I don't really mind it but I am certain there has to be a way to keep all the redstone tucked away.

 

 

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In the second picture the fan 8 and fan 9 don't get powered from the bottom because they are on a double block. The only way I can give them power is by running the wire like the first picture shows.

Edited by DanielUSA
Posted

Fans have quite a large area, and when you place them they face towards you so they can point out in a semicircle if you desire.

 

If it was me, I'd either;

  • Remove some of the fans that are hard to reach and turn the others slightly to push anything that's out of the range of the other fans
  • Just place the fans directly on redstone blocks
Posted

It's hard to tell where the wires are running. Then again, i'm more of an in-person redstone simplifier/efficiencier (efficiencier = a person who makes something more efficient)

Posted

 

Fans have quite a large area, and when you place them they face towards you so they can point out in a semicircle if you desire.

 

If it was me, I'd either;

  • Remove some of the fans that are hard to reach and turn the others slightly to push anything that's out of the range of the other fans
  • Just place the fans directly on redstone blocks

The issue with removing fans and pointing them at an angle is that there will be areas where the fans won't hit. I tried it before.

Posted

No, the On/Off trigger is an entity detector set to "Monster".

 

The purpose of this topic is to be able to remove the wire (in the first picture) that is on the outside and place it underneath.

 

If making a line of redstone blocks causes each block to get a signal by powering only one block then I will replace the blocks under my fans with redstone.

Posted

Oh yeah that wouldn't work because I would have to put a torch underneath the redstone block to invert the signal and that would cause me to have to break a block to put a torch.

Posted (edited)

No, Redstone Blocks always emit a signal of 15 and cannot be turned off.

 

Edit: Pistons do not count to turning them off, since they still emit a signal of 15, just in a different location.

 

 

Edit 2: Btw, a great way to get rid of wiring is to use Tinkers' Mechworks' wire system, it can help lessen the need to have the wires and can go through blocks without issue (limit of 16 blocks, i believe, in distance)

Edited by Kalbintion
Posted

At first I tried to use the mechworks wire but I would have needed to place a terminal (Is that what it's called? Looks like a traffic cone?) under each fan. Then I still run into the fan that has to have energy run through 2 solid blocks.

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