Jump to content

Mod requests


Recommended Posts

Hmm... Well, the first thing I tried was just to paint on the color at 75%, which looks fine in the texture file, but it just looked completely opaque in-game. I didn't change the texture file, but I did change the render pass, and now the opacity shows up in-game. But I was just doing that on the background layer. Is there some setting that I was missing? Using GIMP by the way.

Link to comment
Share on other sites

Huh.......interesting. That makes no sense. I just went and changed the entire terrain.png to 50% opaque and it did nothing, but removing entire bits of a texture does cause a hole to appear in rendering.

How the fuck did Notch manage to get it to do that? The alpha channel encodes the opacity. How can it correctly render 0% opacity and 100% opacity but nothing between?

I don't even know...

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...