epic_xwootx Posted May 14, 2012 Posted May 14, 2012 To adress all the whining that there's been here lately with inventory.Why not separate the inventory GUI from the spell,stat GUI.So I should be inventory and armour.And E should be spells and stat points :) Quote
Bolgeto Posted May 15, 2012 Posted May 15, 2012 ummm... E = inventory, R = Spellbook and Statpoints? I don't see any problems with this... Quote
howlphoenix Posted May 15, 2012 Posted May 15, 2012 It's that fact that the normal sized GUI Does not fit twice the amount of inventory space especially with Armour in it too, I know he can change the GUI size but that is what that whole post was about; other ways to fit it all in. One of the idea's I would consider him looking at is that there should be like a button to flick to the other part of the inventory, easy access and easy to dump all unwanted items in it; Then maybe have bags or such that you can craft that adds more pages in your inventory. Quote
Frizzil Posted May 16, 2012 Posted May 16, 2012 I'm considering a few things, some of which can be combined. Basically, I'm thinking I'll make each bag 3x3, but display multiple bags at a time depending on the gui. So for vanilla Minecraft guis, since they each have a 9x3 window into your inventory, I could display 3 bags at once and add a little slider to view more; this has the advantage of working with existing texture packs. For the existing armor/inv screen, split it into two screens-- one to equip and one to view inventory. The former would be exactly like the existing H/M inv screen, minus the crafting grid and plus another bag viewable at once. The latter would be a screen with your stats on the right, action bar on the bottom, a crafting grid, and as many bags viewable as possible. Still thinkin' about it, though. Quote
epic_xwootx Posted June 1, 2012 Author Posted June 1, 2012 Sad news from me : Pc got KO'ed and i lost all my work at improving h/m.I had a prototype for my sugestion,and was going to post it here. Though I'm trying to make a drawing in paint/PShop or any other software of my gui design. And thanks for the reply Friz :D Quote
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