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[3.0.3] Massive client lag


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Posted

Launcher/pack Version: tekkit 3.0.3/4 (latest dev build)

Operating System: windows 7 x64

Version of Java: java 7 oracle x64

Description of Problem: i get low FPS playing tekkit (4-8)

Error Messages: N/A

Link to pastebin of log: http://pastebin.com/RXgai2W7

when i'm on my own server (dedicated rented host) since i updated to 3.0.3 i get really low FPS typically about 4-8 with graphics set to minimum and sound off etc, however my CPU is running at about 30% and minecraft has 2gb of spare allocated memory it's not using. I'm pretty stumped, anyone got any ideas?

6 answers to this question

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Posted

I found that when I got lag, lowering allocated memory from 1.5g to 1g completely rid of any fps-related lag whatsoever.

Don't ask me how or why it happened. I don't know either.

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Posted

dedicated rented host with windows 7? Really? -_-

if you read the post you'll see i have a client bug, windows 7 is what i play tekkit on, mentioning the dedicated host was so people knew it wasn't going to be server lag.

thanks for the suggestion of lowering RAM allocation, i will try that!

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Posted

grrr, this didn't work, it's really causing me a lot of problems, i set every video setting to is lowest adn still only get 6FPS, using just 8% of allocated memory and 35% of CPU

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