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xyberviri

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Everything posted by xyberviri

  1. make sure your putting "BuildCraft" and/or "_BuildCraft_" in the ops.txt, thats usually the primary cause of the Quarry not working
  2. http://www.android-dev.ro/2012/02/13/installing-jdk-1-6-x-systemwide-for-android-development-on-ubuntu-11-10-oneiric-6432/ http://www.shinephp.com/install-jdk-7-on-ubuntu/ Either of those will work JRE: http://www.oracle.com/technetwork/java/javase/downloads/jre-7u4-download-1591157.html JDK: http://www.oracle.com/technetwork/java/javase/downloads/jdk-7u4-downloads-1591156.html Either of those will work
  3. You can block commands with a bukkit permission node: the /plugins command its bukkit.command.plugins If you use permissionbukkit the node is "bukkit.command.plugins: false"
  4. Just a reply to the OP, I use Residence on my server and have it set so that people can't buid by default when a new residence is created, i have a spawn area that is protected by it and im working on buiding rental spaces IE public housing in a cell type spawn area.
  5. I been swamped with my plugin i haven't had a chance to come back and check if i was able to help anyone. Glade to help out everyone.
  6. Should have probably looked some where else first, i hunted down the NEI bukkit port and found that it has the correct itemblock file http://dl.dropbox.com/u/28785759/Bukkit%20Ports/NotEnoughItems_1.1.1_Bukkit1.1-R4.zip
  7. Hello, I'm the author of AMChat, i noticed that tekkit was breaking my AMChat Radio tower plugin, namely it was not letting me create radio towers by placing blocks, after further investigation it appears that tekkit has a modifyed version of net\minecraft\server\ItemBlock.class which specifically was missing the call to create the block place event. I belive this is part of NEI but haven't had time to download all of the bukkit ports and check them for the offending file, also when i replaced it with the version in craft bukkit it started throwing exception errors about the spawners and some nei code. I made the following changes and it appears to have resolved the issue on my server. Line 21 ADDED: int clickedX = i; int clickedY = j; int clickedZ = k; Line 67 & 68 CHANGED: /* 67 */ Block block = Block.byId[this.id]; CraftBlockState replacedBlockState = CraftBlockState.getBlockState(world, i, j, k); world.suppressPhysics = true; world.setTypeIdAndData(i, j, k, id, filterData(itemstack.getData())); BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, replacedBlockState, clickedX, clickedY, clickedZ, block); id = world.getTypeId(i, j, k); int data = world.getData(i, j, k); replacedBlockState.update(true); world.suppressPhysics = false; if ((event.isCancelled()) || (!event.canBuild())) {return true;} /* 68 */ if (world.setTypeIdAndData(i, j, k, this.id, data)) DISCLAIMER: By downloading the following you Release Xyberviri from any and all responsibility and fully accept any dangers that come with use of modified server code in any environment (Production or Otherwise). http://www.mediafire.com/?92urahlbrdazq0c TLDR; net\minecraft\server\ItemBlock.class needs to be replaced with the above file
  8. The problem is there is a mod that changes the itemblock.class file and removes the Send Event to bukkit, i belive its the server side stuff of NEI
  9. Add those names in your ops.txt file with no quotes
  10. Water strainers cause lag btw. Try using nolagg for item buffering so you dont have 20-30k items on the ground. you can disable the other features
  11. Hello, I been working on tracking down a problem with tekkit, i was wondering if some would could point me to the mod that modifyes itemblock.class it appears what ever changes it removes the following lines of code which in turn break any bukkit plugin that requires the blockplace event. CraftBlockState replacedBlockState = CraftBlockState.getBlockState(world, i, j, k); BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, replacedBlockState, clickedX, clickedY, clickedZ, block);
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