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Scottish1900

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Everything posted by Scottish1900

  1. Am I the only one noticing a distinct lack of Iron? It may just be me but I can't help but feel my mining trips are coming up more and more empty on that specific ore. Also, can ANYONE help me with this? I have looked this up, and nothing helps. I am trying to figure out how you make dust. I have seen the item repeatedly, but as of yet I can't find out what machine makes it.
  2. Actually, there is the bore machine. Although it isn't all automatic and it takes AGES To make one, it still has it's uses. Also, helpful hint on making the fuel last longer on it, use coal coke. It helps, alot.
  3. I can live without IC2. It would be a welcome addition to me, but it isn't really needed. However, I would still like to see BC, as it improves Railcraft. You can use steam better, transporting it over larger areas. The pipes are the main reason I would like to see that in, and Railcraft (As far as I am aware of) is modelled with BC in mind. But then again, it would take away the uses of rails, making rail craft kind of useless. Basic Pipes mod isn't user friendly, the tanks are very confusing and I can't get them to work, and the TMI mod didn't help with finding out the recipe for an Iron tube. Would love it if Steam Power updated a bit and made it a bit less confusing. Also, am I the only one wondering if Steam powered carts will be added? Lol
  4. Professor, the key problem with your logic is the fact that Tekkit takes ages to update, and I believe it is still in 1.2.5. I want to see a more up to date mod pack, specifically one that lets you automate better. My problem with railcraft is, they have a hugely expensive machine, the rock crusher, and it has no use at all other than reinforced track! I would love to see it do the same thing a Macerator does, or at least make it not so difficult to get. Also, the steam you make has to be directly hooked up to the engines for it to work, making your base a massive mess, which is why I want BC.
  5. I just can't help but feel that Voltz is incomplete without a couple of mods, Buildcraft and Industrialcraft 2 are the main ones. Any others would just be overkill, but those two seem important considering this is a mod devoted to bring electricity to minecraft. Of course I realise there would be problems with Copper and Tin, being that Universal electricity has those two, and so does IC2, not to mention uranium, but I still feel it would make a good addition to Voltz.
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