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Kr0nZ

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Posts posted by Kr0nZ

  1. looks like the same bug from from the earlier versions of the pack when your minions are in a chunk when it unloads. If this is still happening on the latest version then you should really post it on the bug tracker.

     

    If you just want to get back into your world in the mean time try removing the minions mod from the mod folder then load your game, which should delete the minions from your world. If your on a server then you would need to do it for both your server and client, then log on. Afterwards you can add the mod back in, but I would hold off using the minions until you hear about a fix, or atleast make sure you recall them before you log off or move far away from them.

  2.  

    java.lang.OutOfMemoryError

    You dont have enough memory allocated to the launcher to run this mod pack.

    Do you know how much RAM your computer has? If you only have like 2GB system wide, then likely you wont be able to run this pack at a decent rate.

    You should try increasing it by clicking the cog in the top right corner of the launcher, however I see you are running 32 bit windows so I think you can only go upto 1.5G.

  3. Try this:

    backup your world, from the save folder, somewhere then create a new world with the same name as your old one, when you start this new world it might put you back into your old save game. If it doesn't go back into your save game folder, open up the world folder for the world you just created and replace the level.dat with the one from your old world that your backed up.

  4. "C:/Users/Anthony Perez/AppData/Roaming/.technic/modpacks/attack-of-the-bteam/saves/mapwriter_sp_worlds/New_World/mapwriter.cfg:1"

     

    Try and backup this file, then delete it from the folder at the above location.

    Im guessing resetting the pack didn't work because you copied this file back in?

  5.  

    at com.mrcrayfish.furniture.tileentity.TileEntityOven.solidifyItems(TileEntityOven.java:430)

    at com.mrcrayfish.furniture.tileentity.TileEntityOven.func_70316_g(TileEntityOven.java:323)

     

    The crash is caused by the furniture mod oven.

    Go into the mods folder then to the config folder,

    open up the cfm.cfg file and change the line:

        I:BlockOven=854
    

    to

        I:BlockOven=
    

    Which should delete the oven from you world the next time you load it,

    otherwise you will have to open up your map in mcedit and remove the block manually.

  6. I have no idea whats causing your crash.

    This looks like a legit bug of some kind, so you should post it on the bug tracker http://forums.technicpack.net/tracker/project-4-attack-of-the-b-team/

     

    To me it looks like when you're pressing a certain key, it just bugs out for some reason. Could be specific to windows 8.

     

    EDIT: The line of code that this crash starts at is 

    Keyboard.isKeyDown(mc.gameSettings.keyBindSneak.keyCode)
    

    Only thing I can think of suggesting is try remapping your sneak key to a different key.

     

    I also wonder if 'not enough keys' could be causing this

  7. How do I open launch.sh ??

    make the file executable.

    I've never touched a mac, but in Ubuntu you can right click the file goto properties and select 'make this file executable' or something like that.

     

    Or if you comfortable with the terminal just cd into the directory run 'chmod +x launch.sh' well in the directory of the file and then run the file with './launch.sh' or open it by double clicking the file

     

    or if mac uses bash or sh, again I have no idea if it does, just run the file from terminal with 'bash launch.sh' or 'sh launch.sh', which is how I do it in Ubuntu

  8. How do I get the ore spawn back to normal (diamond and redstone spawn low etc.)

    You could download another technic pack that has normal ore spawn, then change the config to match, but dont change any block ids.

    I wouldn't recommend just replacing the config with another config from a different pack, because they might have different item ids and extra ores.

     

    For reference this is my config, I dont think its completely normal, I think I still might have gave them a little boost over normal, but it is significantly reduced over what is in the pack.

    CoFHWorld-Generation.cfg

    http://pastebin.com/VMuYRZ1x

  9. Does it crash to desktop? need a crash log, should be in the modpack folder, in the folder named 'crash-reports'

     

    if it doesn't crash and doesn't produce a crash log, then show the console in the technic launcher before starting the game, and post the output from the console

  10.  

    Just fyi:

    1. GHz is not a direct indicator of preformance
    2. Core's are not a direct indicator of prefomance
    3. Memory isn't a direct indicator of preformance

     

     

    not true,

     

    3 ghz is going to run alot better than a 1 ghz

    multi core(64bit) is going to run alot better than single core(32 bit)

    4 GB of memory is going to run alot better than 1 GB

     

    That said, Im running the pack on a laptop with 2Ghz, 4 GB memory, integrated graphics 128mb

    Not great but playable

  11. at com.mrcrayfish.furniture.tileentity.TileEntityOven.solidifyItems(TileEntityOven.java:430)
    at com.mrcrayfish.furniture.tileentity.TileEntityOven.func_70316_g(TileEntityOven.java:323)
    
    

    Looks like a oven from mrcrayfish's furniture mod is causing you to crash.

     

    I would try removing the block by loading the map in mcedit.

    or in the config files (cfm.cfg) you could try changing the item id for the oven (not sure how well that approach would work tho)

     

    or remove the mod, load the map, which should delete all furniture mod items from the map, then add teh mod back

  12. What do you mean by "refuses"? Check the mod pack folder for a console log file.

    I have damage indicators added and its not causing problems for me.

     

    btw im using "1.6.4 DamageIndicatorsv2.9.2.3"

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