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Kr0nZ

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Posts posted by Kr0nZ

  1. What version of optifine did you use?

    You just have to put it into the mods folder, forge will automatically add it to the jar at runtime, so you dont need to modify jar files yourself.

    OptiFine 1.6.4_HD_U_C6 is working for me, but C7 and C8 both crash

  2. Can you teach me what did you do? just to get clear.

    Just goto the Optifine minecraft forum post, download OptiFine 1.6.4_HD_U_C6.

    the file you download should be called "OptiFine_1.6.4_HD_U_C6.jar"

    just copy that file to ".technic/modpacks/attack-of-the-bteam/mods/"

    then start the mod pack via the technic launcher

    EDIT:

    I did just test using both the C7 and C8 versions of OptiFine 1.6.4_HD_U, and they both crashed.

    So maybe that was your problem, make sure you are using the C6 version which is what I was using.

    I thought I was using the latest, but I guess I just used a version I already downloaded awhile ago

  3. Im using mcpc-plus-1.6.4-R2.1-forge965-B228, and morph seems to be working fine for me.

    ETA: I just tried morphing into all the morph i have, and Zombie, Creeper, skeleton, enderman, all seem to work. Chicken and cow didnt, but when I killed the chicken and cow initially I did morph into them, I just cant switch to them. No errors came up in the server console

  4. Also buildcraft and IC2 please :D

    NO! both those mods are way overused, I like the fact they are using only MFR for technical machines

    Though I will agree that the pack needs a few more mods added. (Especially the "Extra Utilities" mod)

    On my client I have already added a lot of extra mods, including:

    Applied Energetics, Aquaculture, BetterChests, Emasher, EngineersToolbox, ExtraTiC, Extra Utilities, Farlanders, HopperDucts, InvTweaks, Metallurgy, Mystcraft, PamsHarvestCraft, Revamp, RotaryCraft, Translocators, Armor Status HUD, Status EffectHUD and Damage Indicators

  5. well than theres 1 thing only... Javascript

    Javascript is not the same as Java.

    ive done both and even tried launching in 1.0.1 and 0.2. Alas neither of those worked, still have the same problem, invisible world

    Try giving more Ram to minecraft, if that fails try increasing the permgen memory (i was having problems running the pack until I increased the permgen to 256mb, but I use multimc, so increasing the permgen is easy, not sure how to do it with the technic launcher). If none of that work try updating Java, 64 bit if possible

  6. IMO the ore gen needs to be toned down a bit. Its way overpowered, just digging a single staircase down and mining the ores on the walls I was able to get a stack of diamonds, tons of copper / tin / iron / aluminium and about a half stack of lapis all before hitting level 30. Lapis is definitely more common than default ore gen. Didnt see any Ferrous ore, but that has always been difficult to find.

    I hope they release a 'normal' ore gen config eventually, I've already changed it for myself, but would be nice to get an official one.

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