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Daemon_Eleuel

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Everything posted by Daemon_Eleuel

  1. APS works with Tekkit classic? I am working on a computer-controlled reactor myself Deeb, so I'll share the conclusions I came to after 2 meltdowns (yay!) I am using 4 blocks of 4 active reactors and 4 breeders. I am still working on the breeders as the whole thing ends up stopping or melting down... Anyway, related to your problem. Did you put anything in the filter you are using to pull out stuff? The filter inventory works in a way that will prevent it to remove items with a certain ID if they have different data values (basically, if the cells you have in the reactor inventory have a different "charge" than those in the filter inventory, they will not be removed). If you want to remove everything just use an empty inventory and maybe ccSensors to monitor the reactor content (good stuff) What I do is having a pipe for filling ice and transposers used as "valves" on it. On top of that I have 2 filters and another transposer. The filters have the purpose of removing ice and depleted cells (you can put one depleted cell in one and one stack of ice in the other). For making cabling more convenient I used redstone tubes, bundled wiring and jacketed cables, it saved a bit of space. What the code does when a new cycle start is: -Power off the reactor by sending a redstone signal to it (actually this is not really necessary, but I like to be on the safe side) -Lock the transposers to prevent any input -Send a defined amount of redstone pulses to the filters on the reactor, so it empties (in my case 7 for the ice, 47 uranium cells, please be aware I do this for all the 4 reactors) -Remove the redstone signal on the transposer preventing new cells to get in on the first 2 reactors. -Send 94 redstone pulses to the filter on the chest containing enriched cells (filling up the first reactors, here I am taking advantage of the routing with pneumatic tubes, that will divide evenly the items when you have 2 valid destinations at the same distance) -Re-lock the first 2 reactors to prevent more cells to get in. -Unlock the other 2 reactors cells input. -Send another 94 pulses to get more enriched cells (had to use a different chest for this). -Re-open the transposers to allow ice to enter. -Wait a bit (we want the ice to actually get there, or you'll have a bad day). -Re-start the reactors. I don't send redstone signals to the ice output filter that is just on a timer (but I pull full stacks from it) @ 0.5 seconds. I use a energy condenser with 4 MK3 EE generators (I don't remember the name :|) You can also use a water pump -> compressor (snowballs) -> compressor -> ice but each of the reactors will require quite a bit of them (each reactor requires 7 ice blocks per second, with a singularity compressor compressing an item in 0.4 seconds, so 28 blocks per second and 28 compressors to make them.).
  2. No, that wasn't the case. They were just not loading at all, anyway re-wiring made them start. Probably a small glitch or some lag on the server. Everything's working now :)
  3. Uhm, good to know. Still for now I have 30 or so HV arrays and 16 nuclear reactors @ 2000 eu/t, so I should be fine O_o hopefully. I'll see if i can use your tip for camouflaging purposes since the external part of the house is supposed to look like a small farm.
  4. Re-wiring fixed the problem. Same exact setup but now it works :| Very odd.
  5. The distance between the panels and boxes is about 15 blocks, so I don't think the cabling is causing the issue.
  6. One screenshot is worth a thousand words. http://imgur.com/2mHiGv5,y83Umlx,VPuXKWo I have about 60 solar panels, connected with a blue alloy wire to 34 battery boxes. Why the battery boxes don't charge up? I tested with a single battery and it does load, but it's really slow. Aren't solar panels supposed to generate 2 amps each?
  7. Mine wasn't a question. If putty returns "timed out" it means the port is just not opened (you did start the server, right?) Something is blocking the connection but I can't tell you what.
  8. It means the server is not properly started or something is blocking the connection. Firewalls? antiviruses?
  9. I would suggest you try to check if minecraft is actually accepting connections. You can do so by using telnet (if you have windows xp) or using putty (small free software to try connections to various ports). The default port is 25565 so you can try connecting to your friend's IP (you can read that near the computer name in hamachi) with the RAW protocol. If it's reachable you won't get any error, otherwise it's a communication problem (windows firewall?)
  10. I am not 100% sure but linking the MFSU to the reactor with a red alloy wire and then setting the mfsu to "emit when full" should do the trick. It's the big button on the top-right corner fo the MFSU interface.
  11. Ah, many thanks for clarifying that :)
  12. Uhm, why 2 HV transformers Industrial Miner? Actually this is a good chance to clarify that. Changing the size of the packets limits the amount of packets per tick? As in, if the output is 2030 EU/t and you get an HV transformer does that mean you "waste" 2030 - 512 EU (and so you need more than a transformer) or that the HV transformer will send 4 x 512 EU per packet? As far as I understood the latter should be the right one (more packets running in parallell).
  13. Yup, I can confirm they only take HV too, since I had one personally blow up my face. A nuclear reactor would leave a much bigger hole, also, being in a 3x reinforced stone vault I would expect it to be safe, and I think he would have realized it wasn't there anymore :| Would be helpful to know the EU output from the reactor, if it was over 512 and it got connected to the fabricator I think that would be the culprit.
  14. How was the mass fabricator powered? Did you input more than 512 eu/p?
  15. Hello Everyone, I did look around but could not find any Horde mode plugin for Tekkit. Is anyone aware of a working version (for tekkit classic ) I checked "Horde" since it was supposed to work for 1.2.5 but I get an error every time it tries to spawn mobs, so had to leave that behind :|
  16. Eh, what confuses me the most is that they blew up like 30 seconds one from the other :| Bah, I'm going to redo the whole place anyway, I'll see what happens after that. From what I understood there is no limit to how much power can get through a transformer right? Because I am connecting 16 2030 eu/t nuclear reactors to one :|
  17. Hi, I registered to make a question about EU but I figure I'll steal the thread since it's already about this I had my first HV solar array set up yesterday, and used glass fiber cabling to have it go through a MSFU -> HV transformer -> MV transformer -> LV transformer From there, it went down to my laboratory. Everything was working fine until I had a few batboxes, 2 macerators, 2 electric ovens blown to hell. I don't get why. Could it be the power was too much? I misplaced the transformers? (could be) Or there is something else I don't know that would lead the machines to overload after a bit? (just answering this question is enough to let me know where to look, actually). P.S. The Mass fabricator accepts High Voltage, not extreme voltage, so don't attach it directly to a nuclear reactor outputting more than 512 eu/p
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