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About Mortalife

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  • Birthday 01/01/1900

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  1. Thanks for your interest Static, you can join by filling out an application as Click Apply. It will then be accepted or declined by server members.
  2. By "help me out" you mean actually mean do it for you? I don't see an inventive for ANYONE to do that. Perhaps you should talk to your players and ask one of them to do it for you, or you could you know, do it yourself. A little at a time; like most people with full time jobs and a social life.
  3. Thank you, Tom. Just want to let everyone know the deadline for Blue world registration is 2nd of October, however we're half way to opening a new world in terms of donations. I want to thank everyone on the server for their maturity and support.
  4. Welcome, While browsing around, and during my own experience playing Tekkit, I see a lot of players (myself included) wanting somewhere they can play with like minded people without running the risk of their builds being griefed and all the hard work going to waste. I don't know about you, but this feeling makes it difficult for me to enjoy Tekkit. I don't like investing time into something so easily destroyed on the whim of another. So I set out to offer somewhere people can play with like minded players in small groups to help promote familiarity and build trust. Somewhere you get your say on who you play with. So bring your friends and lets make some new ones. ~ Mortalife Tekkit.Me is a Grey-List server; prospective players are encouraged to join the server and chat with members. We employ what I like to call a Player-Moderated Whitelist. Players in each world have a say on who joins their world. When new worlds become available, members will be given the chance to migrate to establish a initial player base. They will then be responsible for initiating players into their world. Rules 1. Do not grief or steal, however unprotected land is salvageable. So protect your land! 2. Do not use x-ray texturepacks or any third party items that may enhance your gameplay. 3. Do not exploit bugs to cheat, please report any bugs using the /report command with user 'Bug' 4. Behave respectfully to all members in chat, no personal attacks, rudeness or insulting language. 5. Respect the moderators. 6. Do not spawn kill. 7. Do not troll. 8. Follow the rules It's quite simple, treat each other as you would like to be treated. Be mature, and have fun. Mods All mods installed except Balkons Weapons Mod EE is limited, with certain items available via Donor Points. Enabled Transmutation Table, Tier 1 and 2 Diving Rod, Repair, Covalence Dust, Fuels, Philosopher's Stone. Donor Points Condensor, Alchemy Chests, Interdiction Torch, SwiftWolf Ring, Harvest Band, Arch Angel, Soul Stone, Body Stone, Life Stone, Mind Stone, Alchemy Bags, Tier 3 Diving Rod. Disabled EE Collectors, Relays, Furnaces, Ignition, Zero Ring, Arcana, Void Ring, Blackhole Band, Eternal Density, Watch of Time, Mercurial, Destruction catalyst, HK Lens, HC Lens, DM/RM tools, DM/RM armour, Evertide, Volcanite, Nova Catalyst. Plugins Grief Prevention/Hawkeye/LWC At Tekkit.Me we use all the protection available, it protects us and it protects you. It might seem like overkill (Which it probably is) but these plugins allow users to place their trust in those they deem worthy. It is the players responsibility to make sure their creations and loot are kept from those they don't wish to access it. If your build gets ruined because you failed to protect it, then don't come running for help. We will however help you in identifying who did it. GP uses the /Trust, /Untrust, /Accesstrust and /ContainerTrust to allow claim owners to give access to others. For a full list, and for function descriptions please visit. LWC uses the /Cprivate and /Cmodify commands, which allow players to add people to their chest block protections. Most Tekkit blocks and chests should be added, and issues please report the bug using the format stated in the Rules section. For further information: Multiverse/Portals Tekkit.Me uses Multiverse to create a small game world for each group of players, at the moment only 2 worlds are loaded. Spawn world; this is where you join the game upon The Sparrow, the community command center. From here you can take a helicopter to your world. The current world accepting residents is the Blue world. NoItem/BanRecipe We use NoItem/BanRecipe to restrict the items you can hold, place, craft and break. Pretty self explanatory. RoyalCommands/Chat At Tekkit.Me we use Royal commands, they offer a large amount of social interaction commands such as Hugs, Facepalms, Slaps and piggie-backs. RoyalChat allows for chat channels and player referencing/notifications in chat. For example Hey Mortalfe becomes a formatted Hey @Mortalife. Mortalife will then be notified using a particle effect that a player mentioned their name. WorldBorder/NoLagg These features require little explaining, WorldBorder limits the size of the world and NoLagg has a few useful features. ChopTree2 If you don't know what this is, then you should probably come out from under that rock once in a while. Psst. It fells trees. Reporter Tekkit.Me uses Reporter to handle player issues, be it reports of abuse/griefing, requests or bugs. Admin and Moderators will be notified of any new reports and prompted to investigate. Once issues are resolved or have been responded to players will be notified. Reports are logged using /Report command in the format. /Report <Player/!/*/Bug> <Details> Player being the person which the report is about, !or* are to be used when the player is unknown, Bug is used when reporting bugs. Open Worlds – Blue Blue world currently has 5 players, however, 2 are inactive and 1 was waiting for the server to go public. We're looking for another 5-10 people depending on the time zone to join us in Blue world. To petition for entry, please visit. Good luck, and thank you for reading. Thanks for your patience.
  5. This is what I was getting at; though more thoroughly explained. As most servers have EE disabled, I wouldn't have thought it would be viable because Tin would because scarce. I would rather use a few diamonds than nuke all my tin to bits.
  6. But the cells are consumed, therefore you would have to have an additional method to manufacturer those. For a renewable solution I would think the first suggestion is better.
  7. How about something like this? I've heard you can overclock them pretty well, plus it has the option to unlock an extra core if you have the right motherboard, which is pretty much every one these days. Add on a new cooler with silent fans or something, might be worth looking at.
  8. You can eliminate the lag created by exploring by using a plugin similar to WorldBorder. It allows you to set a border radius and then has a command to force generate the terrain to that border. This means that no matter where anybody goes, no generation will occur. Back on topic, you should be fine with 5gb. I ran a server from home (over the internet) with 0.8mbit upload for 5 people on 4gb of ram without any issues.
  9. You must have missed this stickied at the top of this forum, easy to do... How to set up a Tekkit server Step-by-step guide [Win 7] [images]
  10. Well, it appears somebody didn't like what I wrote. Shame that. :/
  11. Interesting, didn't know it was radius based. Could it be possible that the Nolagg command is global, and thus can be run from console?
  12. How about adding a script plugin and create a script to run the remove entity command every x seconds/minutes? Something like this?
  13. I played with it yesterday, on a brand new map, created the world then ran all the commands from console so I never loaded any chunks as a player prior to running the the chunk generation. I logged in after the process had completed, had a few issues with volcanoes but everything else seems to load fine, granted I haven't checked the ores. But there are Rubber trees (Both kind), and oil on the surface.
  14. Once you have set a boundary for your world (How far players can actually go), you can use the command to generate the chunks to the boundary, as if it was a player walking into each chunk in game, but instead of manually loading it all by flying across the map, it creates all the chunks at the rate of 20 chunks per second. Try playing with the command/plugin on a local server, and use cartography to understand what it has done to the world.