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About ZanyScum

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  • Birthday 01/01/1981
  1. Thank you, from you answer I get two things, I "could" go the dark way, but it is possible - if hard - to do it right. Thanks.
  2. Do really all these pack authors ask all these mod authors if it is ok to include the mod into their package? I am having a nice pack (my opinion) which I did not set to public since years because I just don't want to have problems because of licenses. Am I overthinking it?
  3. Does anyone happen to know if in Tekkit-Lite the Builder can be used at all?
  4. > 1. How do I fly Should be just space. Nothing fancy here. Or double space. You have to activate it in the tinker table, of course. > 2. How do I shoot my rail gun? Sorry, no idea, I love my crossbow with infinity too much > 3. What do you guys recommend on the settings for the various modules? see below > 4. Damage absorption? Maximum I guess? Yes, even if that goes into a range you don't see as armor points in the HUD. > 5. I see guys in Youtubes and in the Tekkit forums talking about things like "cooling," "heat sinks,"... No, that is not Tekkit LIte. You don't need a lot of energy. So the best battery is nice but have the 2nd best only once should really be enough. You really want the kinetic and solar energy generator, both on max. That way you generate more energy than you use in most cases. Of course, if you want to use the Diamond Drill or the ChainSaw a lot, you need larger batteries. But that is what quarries and Planter/Harvester or Steve's Cars are for. No armor, only shields. Upstep help and everything regarding walking is something you really want. You will never want to be without these. You REALLY want the fall protection and the glider and the advanced flight control. The fall protection is great to just step into a quarry hole and fall down to the ground. Without taking any damage. Or if something goes wrong during flight, no problem. The energy->oxygen is great too, depending on your plans.
  5. Hello, is there an equivalent for TreeCapitator? I just don't understand why anyone releases anything without that mod.
  6. Is there really no "TreeCapitator" or something like it? Why not?
  7. I would have done that, but I did not find the forum. http://terratekkit.beastnode.net/ is dead play.terratekkit.org points to http://hosthorde.com/ I had no idea where to search elsewhere. You could update your first post with the current server and forum url and all other information which gathered through all these posts. Then people have only to read the first post. Just mention, THAT it is an updated one, so nobody gets confused. And thanks for resetting. I tried some servers now, but did not like the others very much.
  8. Hello John, sure, I have nothing important with me. Thanks, ZanyScum
  9. Hello John, I played some days on your server. Now when I connect I get Stacktrace: at weaponmod.render.SpearItemRenderer.renderItem(SpearItemRenderer.java:36) at net.minecraftforge.client.ForgeHooksClient.renderEquippedItem(ForgeHooksClient.java:363) at bau.a(ItemRenderer.java:70) at bau.a(ItemRenderer.java:477) at ban.b(EntityRenderer.java:681) at ban.a(EntityRenderer.java:1253) -- Affected level -- Details: Level name: MpServer All players: 1 total; [ays['ZanyScum'/170709, l='MpServer', x=1196,18, y=66,70, z=-1032,61]] Chunk stats: MultiplayerChunkCache: 169 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (134,75,-714), Chunk: (at 6,4,6 in 8,-45; contains blocks 128,0,-720 to 143,255,-705), Region: (0,-2; contains chunks 0,-64 to 31,-33, blocks 0,0,-1024 to 511,255,-513) Level time: 66254625 game time, 66519408 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Could you please just delete all spears from my inventory? If that is possible? Kind regards, ZanyScum
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