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Rebirth Gaming

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  • Birthday 02/10/1987

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  1. PACK INFO MC V1.7.10 // Pack V1.2.2 // Forge V1291 Support & Feedback site: RebirthGaming.org/Rebirth Search "Rebirth Gaming" in the launcher. Our modpack's primary and ONLY power type is Redstone Flux. No more mucking about with multiple power systems to perform simple tasks. This has allowed us to focus on where mod integration matters - between mods that were MEANT for each other - mods that developers created to specifically be compatible with RF. We are tired of trying to power Thermal Expansion machines with IC2 power, and we know you are, too. Seriously, why force a square peg in a round hole? This pack also includes a wide array of various hook-ins and addons for RF based mods, such as Draconic Evolution, Technomancy, Solar Flux, Fluxed Feeder Unit, & more! Our mod list has been carefully pruned and tested to ensure that all mods are compatible with each other to a point where they actually FEED off of each other! Have you ever wanted to charge your Thaumcraft wand using your Blood Magic blood network? How about boosting your Botania mana output using Redstone Flux? Perhaps you are tired of having a thousand Essentia Jars near your altar, & prefer to store it all in your ME network. Speaking of ME storage, who has ever dreamed of storing FLUIDS in it? Yes, all of this is possible and SO MUCH MORE. You will be able to create entirely new and unique setups utilizing the deep cross mod integration that this modpack offers you. No more mod compartmentalization. This pack focuses on 5 key aspects: Redstone Fluxed Material Processing & Production - Mekanism, Thermal Expansion, EnderIO & MineFactory Reloaded Magnificent Magical Mystification - Thaumcraft, Blood Magic, Botania & Witchery Integrated Inventory Management - Refined Relocation, Applied Energistics 2, Steve's Factory Manager, Iron Chests Awesome Agriculture & Breeding - Agricraft, Pam's Harvestcraft, Forestry, Biomes O Plenty Integration & Supplementation - ~~Large list of mods the supplement the ones listed above, such as Forestry Extras, ProjRed, Draconic Evolution, Forbidden Magic, Technomancy, Gany's, Another One Bites the Dust, and many more~~ Because our modpack includes a lot of newer or otherwise unfamiliar mods that are not typically found in standard "kitchen sink" packs, we wanted to assist players with becoming familiar, and help them get out of the rut of the ye olde. Our quest system is designed to help you explore new mods. Not only that, but these quests will also help give you inspiration as to how to mix mods to yield new, exciting outcomes. Our modpack offers both new, unique mods as well as some familiar classics. This healthy mix of old and new will keep you familiar enough to make progress, but surprise you around every corner with new ways to do old things. For starters, we don't have BuildCraft. Wait, what!? How will you transport items and fluids, you ask? Refined Relocation and EnderIO, of course! This is just one of many examples. Note: Quests are work in progress and will be released in stages. Find the latest version of the quests at www.rebirthgaming.org/rebirth, or posted here. Version 1 - (Included in modpack) Version 2 now available! www.rebirthgaming.org/rebirth Our pack was designed with server hosting in mind. We have an official server that has been online for several months. Many of the choices we made during modpack development was based on how stable mods & configs were for servers. If something resulted in incompatibility or crashes, we either removed the source of the issue, or contacted appropriate development teams to resolve the issue. We are proud to announce that as of version 1.2.0, there will be a server pack download available. Feel free to grab it, drop it on your server, and host a party for your friends! We offer full support for our modpack. If you run into any issues with either single player use or server hosting, feel free to contact us! Your bug finding helps us keep our server stable as well as delivering the most stable versions to the public. ADDITIONAL INFORMATION ABOUT OUR SERVER Official Server IP: Rebirth.RebirthGaming.org Hosted via OVH.com 7GB allotted + custom arguments to increase performance and ensure 24/7 uptime. Uses server side mods to ensure stability and lag free play. Officially supported - find us on our website or Teamspeak! World, Nether, and Twilight Forest worlds are pre-generated to eliminate chunk loading lag. Very few banned items (we only ban items to resolve conflicts or balance issues) Server configs are tweaked for max performance. Player economy has been established. Coins!!! This server is whitelisted, and will take requests for being added. Simply reach out to us on our website or Teamspeak and we will most likely add you. We have a one strike policy. We *expect* players to be respectful and mature. There is no grief protection, and we don't need it. Trustworthy players will not ruin gameplay for others, and griefers will simply never be allowed on our server. Our server's configs and settings runs almost identical to that of our pack's server/client downloads. I will, however, point out some key things that people usually want to know: All chunk loaders are disabled except for Railcraft's personal anchor. Requires ender pearls to load chunks. Requires the player to be online to load chunks. We utilize ZERO plugins. Why? Cauldron stopped being updated in Dec '14. That means it can only get buggier! We do, however, use AdminCommandsToolbox, Opis, and Forge Essentials. Basic permission system to keep certain mod commands off limits (or allow players to use certain commands, like cofh friend list) and set custom spawn location. Players also have access to some quality of life commands like /back and /tpa player. Regarding player ranks: To comply with mod developer licenses and wishes, and to comply with the Minecraft EULA, we do not sell items and features, and never will. KNOWN ISSUES Draconic Evolution wireless energy transceivers crash servers and clients. Has been resolved in latest DE snapshot, and will be included in next pack update. THE MODLIST CHANGELOG
  2. PACK INFO Minecraft version 1.7.10 // Pack version 1.1.7 Forge version 1231 // Pack LINK RebirthGaming.org ABOUT THIS PACK Tech, magic, mechanical, science, and yes, even villager noses! Rebirth Gaming has carefully put together this pack to ensure stability, cohesiveness, entertainment, replayability, and overall awesomeness. The pack contains ~150 mods, ranging from Thaumcraft to Mekanism to custom mods. The pack also contains several minor mods that tie together the major ones. Thaumic Energistics lets you integrate AE2 into Thaumcraft. Fluxed Feeder Unit lets you use RF with Railcraft. Technomancy lets you generate RF with Botania. Those are just a few examples! We will also be writing SEVERAL quests with HQM to reward players for trying out all of the mods, and for doing some pretty fun and adventurous things! Overall, the aim of this pack is to create a nice, unique challenge derived from cohesiveness and deep mod integration. ABOUT OUR SERVER This pack comes with TWO servers already added. Hosted via OVH.com 10GB allotted + custom arguments to increase performance Using Cauldron 1231 to allow plugins Officially supported - find us on our website or Teamspeak! World, Nether, and Twilight Forest worlds are pre-generated to eliminate chunk loading lag. Very few banned items (we only ban items to resolve conflicts or balance issues) Server configs are tweaked for max performance. Player economy has been established. Coins!!! Players are able to earn econ from mobs, quests, dungeons, events, and more. Players are able to use a global market to trade with other players without needing to set up physical shops. Players have access to the Rebirth Shop where they can spend econ on most items from mods, plus commands, chat tags, and other fun features. We also plan to keep things fresh by cycling out/adding quests monthly, creating arenas and events, and responding to player feedback to improve server quality. Server 1 - Whitelisted. ProjectE enabled. Supported. This is our primary server. We will be offering official support for mod balancing, bugs, issues, etc. Our staff will spend more time on this server than Server 2. This server is whitelisted, and will take requests for being added. Simply reach out to us on our website or Teamspeak and we will most likely add you. Server 2 - Open. ProjectE disabled. No official support. Since ProjectE is in a test phase for us, being that we are testing it for balance and proper integration, it is disabled on this open, unsupported server. You are free to join this server, but we will not respond to every issue - just the major ones like server crashes or whatnot. This server will get ProjectE when we are done testing and balancing it. PLANNED CHANGES For 1.1.8: - Fine tune ProjectE - Add IguanaTweaks w/ tweaks. Server Changes: - Quests will be added in chunks - first starter quests are available now! - MyTown2 will be installed - Forge based claim protections. - Pre-generate worlds. (WIP, will pregen overnight/early morning) - Configure player permission nodes - Configure rule/info book and starter kit - Improve user experience design General planned changes (no ETA): - Add more quests - Continue to resolve keybinds. Most keybind conflicts are gone, but only because most mod related keybinds are disabled. THE MODLIST​ Armor Status HUD, bspkrs, Status Effect HUD bspkrs, Technomancy, Theflogat, Advanced Genetics, ObsiLP, Advanced Machines, immibis, Advanced Solar Panels, SeNtiMeL, Alchemical Bling, dmillerw, Applied Energistics, AlgorithmX2, Baubles, Azanor, BDLib, BDew, BiblioCraft, Nuchaz, BiblioWoods, Nuchaz, BigReactors, ErogenousBeef, Binnie's Mods, Binnie567, bspkrs Core, bspkrs, Blood Magic, WayofTime, Botania, Vazkii, Carpenter's Blocks, Mineshopper, Chisel, Pokefenn asie AUTOMATIC_MAIDEN, Chisel Facades, Choonster, Code Chicken Core, ChickenBones, Code Chicken Lib, ChickenBones, CoFHCore, TeamCoFH, CoFHLib, TeamCoFH, ComputerCraft, dan200, EnderIO, CrazyPants, Ender Storage, Chickenbones, Extra Cells, M3gaFr3ak, Extra Utilities, RWTema, FLORA, pixlepix, Forbidden Magic, SpitefulFox, Forge Multipart, ChickenBones, Ganys End, ganymedes01, Ganys Nether, ganymedes01, Ganys Surface, ganymedes01, Hardcore Questing Mode, Vswe Lorddusk Newcastlegeek, Hats, iChun, Hat Stand, iChun, Hopper Ducts, Fyber Optic, iChunUtil, iChun, Immibis Core, Immibis, Inventory Tweaks, Kobata, Iron Chests, progwml6, JABBA, ProfMobius, Magic Bees, Arkandos, Mantle, mDiyo progwml6, Mekanism, aidancbrady, Mekanism Generators, aidancbrady, Mekanism Tools, aidancbrady, Minefactory Reloaded, skyboy026, TeamCoFH, Mine Menu, dmillerw, Mobius Core, ProfMobius, More Player Models, Noppes, Natura, mDiyo progwml6, NEI Addons, BDew, NEI Plugins, mistaqur Tonius, Neon Blocks, Coolmanzz2, Nether Ores, skyboy026, Not Enough Items, ChickenBones, ObsidiPlates, myrathi, Open Blocks, OpenModTeam, Open Mods Lib, OpenModTeam, Open Peripheral Addons, OpenModTeam, Open Peripheral Core, OpenModTeam, Opis, ProfMobius, PneumaticCraft, MineMaarten, Project Red, Mr_TJP ChickenBones, Project Red Compat, Mr_TJP ChickenBones, Project Red Integration, Mr_TJP ChickenBones, Project Red Lighting, Mr_TJP ChickenBones, Project Red Mechanical, Mr_TJP ChickenBones, Project Red World, Mr_TJP ChickenBones, Railcraft, CovertJaguar, Rebirth Items, Coolmanzz2, Redstone Arsenal, TeamCoFH, Reliquary, x3n0ph0b3, Remote IO, dmillerw, Secret Rooms Mod, AbrarSyed, Simply Jetpacks, Tonius, Steve's Carts 2, Vswe, Steve's Factory Manager, Vswe, Sync, iChun, Tinkers Construct, mDiyo, Thaumcraft, Azanor, Thaumic Energistics, Nividica, Thaumic Tinkerer, pixlepix, Thermal Expansion, TeamCoFH, Thermal Foundation, TeamCoFH, Tinkers' Mechworks, mDiyo, Translocators, ChickenBones, Twilight Forest, Benimatic, Veinminer, Portablejim, Villager's Nose, StarSheep, Waila, ProfMobius, Waila Harvestability, squeek, Warpbook, panicnot42, Witchery, Emoniph, Refined Relocation, Dynious, Fluxed Trinkets, jaredlll08, Modular Power Suits, MachineMuse, Balanced Exchange, Brad16840 Backpacks!, Brad16840 CHANGELOG 1.0.0 Initial beta release. 1.0.1 Skip to 1.0.2 1.0.2 Added the following mods: Advanced Genetics FLORA Hopper Ducts Hardcore Questing Mode More Player Models Open Peripherals Secret Rooms Warpbook Minemenu RebirthItems Removed the following mods: Morph Updated several mods. Changed the following configs: Minemenu - added HQM book, warp shop, bank shop, Rebirth shop, Rules and Info, Disguises (more player models). ​ 1.0.3 Added the following mods: Modular Force Field System (Open on FTB list) Refined Relocation (Open on FTB list) Updated several mods. 1.0.4 Downgraded AE2 due to Thaumic Energistics conflict. ​ 1.0.5 Minor update. ​ 1.0.6 Removed MFFS (Decided it wouldn't be super useful on this type of modpack.) Added mods: Compact Solars for RF Forestry Extras 2 Pam's Harvestcraft - disabled bees in config to prevent conflict and confusion with Forestry. Too Much Loot Fluxed Feeder Unit Updated MineMenu config - more default menus. Updated keybinds config - most non-vanilla keybinds are disabled by default. Map is set to M. Kami armor is set to U. MineMenu is set to R (hold). Few others left on by default. Currently, most, if not all, keybind conflicts are gone. Will continue to configure keybinds to prevent players from having to rebind their keys. 1.0.7 Updated several mods. Added mods: OmniWrench2 Sanguimancy TiCTooltips INpureCore Admin Command Toolbox NEI has been drastically culled. No more clutter from Forge Multipart (panels, covers, strips, etc), no more barrels of every fluid type, etc. All of these redundant items have been reduced to just 1 item each in NEI (for example, typing in facade will only give you 1 facade instead of a facade for EVERY block type in the game.) Added new keybinds. OmniWrench is V, Mapwriter underground mode is , (comma). Included other default settings - Master Volume is 10%, Music is OFF, all other sound settings are 100%, Max Framerate is Unlimited, Brightness is Bright. All other settings left at their defaults. 1.0.8 Updated RebirthItems (I blame you, Coolmanzz2!). Included in this update is a feature that we used to have as a plugin, but is now included in this mod. Players can now earn lives. Lives are earned by using a heart item. This heart item will be obtained through various methods, such as quest rewards and low chance mod drops (probably boss mobs only). Shift right clicking on this heart will show your lives balance. If you have lives when you die, your inventory and xp is retained, and 1 life is consumed. If you have zero lives, then your inventory is dropped at death location, and your xp loss is default (still need to look into configs and figure out what xp % loss is. May tweak it.) 1.1.0 RELEASE! Server is public, although still being worked on. You may explore, play, etc, and we will try to reserve downtime during time of no/low players online. Shouldn't be any major bugs, but if you do run into issues, please report them! Removed SEVERAL mods! - IC2 (and all addons), not RF based/redundant against Mekanism and TE - Buildcraft, redundant against Refined Relocation/Extra Utilities/etc - Logistics Pipes, redundant against Refined Relocation/AE2/etc - Factorization, redundant against several mods - Dimensional Anchors, redundant against Railcraft anchors - GenDustry, makes Forestry bee progression WAY too easy - Eureka!, API for BC thus no longer needed - Dense Ores, caused world gen lag - EE3, useless because dev is taking WAY too long to update it. Sorry, I gave up hope. We will see you in 2.0 at this rate. Added a few mods: - Fluxed Trinkets, allows you to make RF based baubles. - Balanced Exchange, allows you to transmute simple materials similar to EE2, but without the overpowered-ness of machines. - Modular Power Suits, needed a RF tech armor mod since IC2 was removed. Config changes: - Thaumcraft wuss mode enabled until either A) Thaumcraft updates with a fix to Eldritch Guardian spawn rates or we find a third-party method of controlling specific mobs. Guardians are causing major lag via high tick rates, and will spawn by the dozen PER PLAYER. - Mekanism, mobs no longer spawn with Mekanism armor. Some mobs were invincible with armor. - Botania, flower spawn rate increased. - Keybinds, V set to Veinminer (but I forgot to change this client side, so it's Shift unless you change it. Will be changed in the next update.) C set to OmniWrench. Several other keybinds were unbound to avoid conflicts. - Open Blocks, disabled Gravestones. Use Lives or Undertakers to prevent item loss on death. - Chisel, added all blocks to Forge Multipart - Few other changes I don't remember off the top off my head. 1.1.1 Added mods: - Wireless Redstone CRE - AppleCore (shows your saturation!) Updated mods (major) - EnderIO (few new items, no longer supports MJ) - Thaumcraft 4 (huge changes to warp. Lots more fun, lots more balanced) - Forestry (supports RF usage now, yay!) - Botania ~~ Several other mod updates to bring in better compatibility and bug fixes Config changes - Veinminer set to keybind V - Enabled Thaumcraft Warp - Fixed nether quartz not spawning in the nether - Deep storage recipe now gives 4 DSUs rather than 1 1.1.2 Added mods: - Roguelike Dungeons - Biomes o' Plenty - Another One Bites the Dust - IguanaTweaks for TiC Removed mods: - FLORA (way too overpowered, replaced it with MPS) - Veinminer (for reasons) Config changes: - Tweaked IguanaTweaks. Vanilla tools are available. Some other things modified to make TiC optional yet encouraged rather than forced upon players. ____________________ Official server changes - Updated Cauldron to 1231 - Made several changes regarding chunk loading, entity spawning, lava flow decay, mob spawning per chunk, and much more to reduce server lag. - Added a BanItem plugin to disable certain items such as 'admin' chunk loaders - AFK players kicked after 15 minutes
  3. - MOVED SERVER HOSTS! We are now with a larger, extremely reliable server host, OVH. - Increased RAM for this server. Also added several Java arguments that will greatly increase performance. - Added Atomic Science (officially!)
  4. Added additional mods. Mainly aesthetics. - Chisel - MrCrayfish's Furniture Mod - Bibliocraft - Carpenter's Blocks - More Pistons - Atomic Science! Make red matter and anti matter! Replaced previous map mod with Opis/MapWriter. Reason for this change was because the previous minimap displayed player icons on the minimap, something we felt was too OP when exploring and looking for hidden bases.
  5. _____________________________________________________ rebirthgaming.org mc.rebirthgaming.org:8003 Infamy+ _____________________________________________________ -- March Promotion -- Use the coupon code "Rebirth" for a 10% discount on donation features. _____________________________________________________ -Who We Are- Rebirth Gaming is a friendly, mature community managed by knowledgeable staff who have prior experience with Minecraft, servers, web design, administration, and a handful of other skills that allow us to run and maintain this community. While Minecraft is our primary focus, we do promote and become involved in other games and enjoy playing with friends and community members. _____________________________________________________ _____________________________________________________ -Server Specs- Host - OVH RAM - 8GB CPU - 4c/[email protected] SSD - 2x120GB RAID Bandwidth - 200Mbps Connection - 1Gbps Slots - 100 Our server is based off of the Infamy 2.1.3 modpack but with changes: ICBM is updated. Atomic Science added. Flan's Vehicles has been added. A link to the custom modpack to add to your launcher: http://www.technicpack.net/api/modpack/rebirth-infamy _____________________________________________________ _____________________________________________________ -Rules and Info- Hard difficulty. PvP is enabled and encouraged! There are NO protection plugins, leaving players to resort to provided mods, such as MFFS, to protect land and items. Griefing, killing, blowing each other up is all encouraged. All out war! Overworld has a 10K x 10K world border. Nether is 1/8 of overworld. End resets once a week after dragon death. We seriously frown upon cheating of any kind. Steps are taken to ensure fair gameplay. Advertising on our server is prohibited. Harassment is always dealt with. Spammers will face swift, long mutes. Just have fun and never be afraid to ask staff for help! A TeamSpeak3 server is available for all community members! We use Enjin points and BossShop to facilitate the purchase of hard earned rewards. Points can be acquired by voting, donating, participating in the community, winning minigames and events on any of our Minecraft servers, and more! These points can be used to purchase item kits, timed commands, creative, fly, creative only items such as anchors, and much more. _____________________________________________________ _____________________________________________________ -Banned Items/Difficulty Changes- Quarries are banned, period. (Unable to craft/place) Digital Miners have their power cost increased. Chunk Loaders are banned. These three changes ensure that players are unable to create large weapon and missiles factories, then keep them loaded while offline. We want weapons, missiles and vehicles to be somewhat difficult to obtain. We also want to promote teamwork - if you want stuff made, then someone on your team needs to be online. Ensuring players are online to progress on the server thus increases risk of death and loss. We are, after all, a pure PvP and war server! Things will be done to ensure this doesn't become a 'hide in your hole and run large factories all day' server. No other items are banned. Not even red matter! However, red matter black holes will be removed once every 10 minutes to reduce lag. Teleportation, as as /tpa player and /back, is disabled. /Home is enabled. Players are allowed one /home. _____________________________________________________ _____________________________________________________ -Plugins- Alive A custom plugin, developed by coolmanzz2, allows players to obtain lives. When you have lives and die, you keep your inventory! If you have 0 lives and die, you drop all of your stuff. KitTackular A custom plugin designed to offer an idiot proof kit experience. Developed with forge in mind, being able to handle all item meta data. Vault/Essentials Provides players with basic commands and economy. BlockEconomy/MobCash Get paid to kill mobs and mine. BossShop Typing /shop or using the given book gives you access to a shop GUI where you can spend your points and access various warps. MyPet Capture mobs as your pets. Make them fight for you, feed them, ride them, etc! QuickShop Place down a chest and punch it with an item you wish to sell. Type in a price and a shop will be created! Very easy to use shop plugin. <Still in development> A massive plugin is in the works that will create a faction like system on the server. Players will be able to join one of two primary factions, or, remain neutral. Faction members won't be able to harm each other - only neutral and enemy players. Factions score points when killing other players. Scoring high numbers of points earns your faction members rewards. Factions will be fighting each other to control nodes, which hold valuable resources such as renewing supply crates, power, access to the end and nether. Players who stay alive for long periods of time earn rank ups. Higher ranking players will get buffs and slight advantages, such as extra lives. Killing higher ranking players earns your faction more points and econ. _____________________________________________________ We also have a Direwolf20 and Vanilla survival server!
  6. Closing this thread. We are no longer running Big Dig. We opened a Direwolf20 FTB server and will be opening a Bukkit survival server that is Bungee'd to our Bukkit mini games server. This was discussed with current active players, and they concurred.
  7. That's sprt of what the issue was. It was indeed NoCheatPlus, but we opped [buildcraft] and still did not work. We temporarily removed the plugin and it worked. We may keep the plugin removed since it causing more trouble than good on Big Dig, like preventing people from flying with power armor, using knockback with power fist, etc etc. It detects a lot of things that are normal for Big Dig as cheating. I also understand that the plugin can be configured to be more forgiving, but I didn't feel like spending hours testing it, restarting the server, and configuring it. I'll look for a more lightweight plugin to handle simple things, like xray or players using creative when they are not supposed to. (Any recommendations?)
  8. More vote links have been added. Earn economy and points by voting. The top voter of each week will earn even more rewards. Referrals plugin installed. Earn 500 points ($5 value!) for referring a friend. Points can be used to buy creative only or restricted items and kits, like chunk loaders, infinite batteries and power suit kits. Items purchasable with points are constantly being added. If you have a suggestion, let us know! We also installed pTweaks and Simple Restart to reduce lag and keep the server fresh and fun!
  9. Rebirth-Gaming.enjin.com No longer operating a Big Dig server. Mods please delete this thread. We opened a Direwolf20 FTB server in place of Big Dig.
  10. Can't pinpoint this issue. We are still actively investigating it, but I decided to try to expedite the process by asking for help. Simply put, players are unable to place BC pipes. OPs, however, can, which leads us to assume it's a permissions error since those experiencing the issue are in our default user group. We are using Essentials and Group Manager for permissions. We tried to OP [buildcraft], but did not work.
  11. I am not very familiar with CC, but I have seen it used in some pretty awesome ways. (Yesterday, I was toying with a program that turns your OpenPeripheral terminal glasses into Google Glass) Long ago, I was on a Tekkit server (back when it was *just* Tekkit) that utilized CC monitors at spawn to display information such as top donors, top voters, and winners of contests, as well as announcements. I'm curious how to do this. Are there any CC programs out there that still work, and are easily configurable? Or perhaps a plugin? I don't know enough about CC to write a program from scratch in a decent amount of time.
  12. Hello everyone! We are a new, small Minecraft community, hosting two servers - a Bukkit minigame server and a Big Dig PvP/economy/survival server. We have been working for the past month to find a trusted host for our servers, our TS3 and our website. We currently use Enjin to host our website, TS and donation store, and Multicraft to host our MC servers. Both servers are currently up and running smoothly. We are constantly at work trying out different plugins, making heavy modifications to our site and servers, hashing out ideas for ranks, item lists, donation rewards, and more. Currently, we have a decent idea on how we want to run our servers, but lack a solid test team to give us input and to stress test the servers. Thus, we are now reaching out to find an effective and dedicated team of testers. If you wish to apply as an early beta tester for our servers, and thus have a say in how it will run, plus huge thanks from us in the form of server/community benefits, then hop on over to our website and apply. We are looking specifically for people who are knowledgeable with plugins, running communities, Minecraft in general, running minigames, and with the Technic mod packs (specifically Big Dig for now). If you feel like you can contribute, then apply! We are NOT looking for people who just want to be here for "me first" reasons. If you have nothing to contribute to helping our community get on its feet, then wait until our servers are open to the public. Feel free, however, to sign up on our website and wait for it to be open to the public. We may giveaway prizes to first comers! There is currently no release date. Our goal, however, is later this month. To apply, visit http://rebirth-gaming.enjin.com/ If you don't have an Enjin account, register one. After doing so, fill out an application on our forums.
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