Jump to content

EbearMC

Members
  • Content Count

    9
  • Joined

  • Last visited

  1. My server won't start for some reason... Here's the full log: http://pastebin.com/n2wGkZn4 Please let me know what's wrong. I'm using MCPC+, and Vanilla Forge works for some reason.
  2. For some reason, my B Team server won't startup. It gets stuck at a screen that it says that a Version Check Failed. Here's a Full Log... http://pastie.org/8998569 Please help me fix this! Thanks!
  3. Hey guys! I, like many of you were experiencing frequent server crashes on my MCPC+ server with many variations of Out of Memory errors. I just found a simple solution! I realized that when you install MCPC+, the mcpc.yml defaults to keeping ALL CHUNKS loaded NO MATTER WHAT in the "chunk-unload:" section. Set that to true, and your server will be unloading all those unused chunks that it WAS keeping in memory FOREVER... Until the server crashes! It's as easy as that! Another few tips would be to set "dump-heap-on-deadlock:" to "True" and "dump-chunks-on-deadlock:" to "True". These two settings alone may have a good chance of saving your server from a crash, because they'll just get rid of the chunks and heap info if your server is about to crash, and typically, that could free up a LOT of memory last minute before a crash. I tried ClearLagg, and that says it unloads the chunks, but it DOESN'T! It keeps the chunks loaded, because the MCPC+ files tell it to do so. ClearLagg just runs the check by the server, counts the chunks, and tries to clear them. It says they were cleared, but THE SERVER KEEPS THEM LOADED AND IN MEMORY! == EDIT (Just this paragraph) == Another thing: you probably should go to your launch perimeters and insert -XX:MaxPermSize=128m. That pretty much doubles the heap size, the normal being only 64m. Really, this alone should cause a big difference, as adding more RAM really will do nothing for this error. I hope these tips have helped you guys out as much as it helped me, and I hope you all have a great day! Have fun not crashing!
  4. Ok while I was FACEPALMING MY HEAD OFF, I realized that when you install MCPC+, the mcpc.yml defaults to keeping ALL CHUNKS loaded NO MATTER WHAT in the "chunk-unload:" section. Another few tips would be to set "dump-heap-on-deadlock:" to "True" and "dump-chunks-on-deadlock:" to "True". These two settings alone may have a good chance of saving your server from a crash. Have fun not crashing guys!
  5. I THINK I KNOW THE PROBLEM! @CanVox for some reason, many mods's items require the chunks to stay loaded EVEN WHILE INACTIVE! Attack of The B Team needs a Mod or a Plugin that can unload unused chunks, with no exceptions, similar to the way Tekkit does... and World Anchors keep them loaded. We need Chunk Unloading plugins!
  6. Ok. It was up all night and I found these errors when I got back just now: http://pastie.org/8811865 Please tell me what might be causing this. Thanks!
  7. Yeah. It's the same 2 errors occurring at the most random of times.
  8. Well, I keep getting server errors when using 1.0.8 with MCPC+. It seems a lot of people are getting it as well. The errors are either some odd Out of Memory error (My server instance has 6GB RAM so it really should be no problem), or some Tick error... Both seem to be appearing a LOT. Please let me know what the solutions to these errors are. Thanks!
  9. I keep getting the tick errors. I have 6 GB RAM allocated and usually 4 players can get on before it crashes... Please help! It just keeps giving me Out Of Memory errors.
×
×
  • Create New...