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iEmeraldGolem

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Everything posted by iEmeraldGolem

  1. It has to do with the number of doors in the village. I think you need 24 or something like that. Simply spawning villagers with an auto spawner isn't enough.
  2. Yeah, that probably would make more sense if I'd seen that movie. I don't think you can auto-craft food plus stuff though, due to the fact Cyclic Assemblers can't do worktop recipes.
  3. That would give those witches a very unpleasant surprise!
  4. Oh. My. Gosh. That is quite large, isn't it?
  5. So, a lot of things that are annoying to get unless you have a really good machine setup. Exactly!
  6. Oh ok. Thanks. I've decided to use a compression dynamo setup with biofuel and water instead. My brother won't have a problem though, he has over 3M glowstone in a deep storage unit at the moment! =P
  7. I just checked my brothers world, and the same thing is happening. It was working last time I looked a few weeks ago though. Is it a new update preventing it?
  8. Hey, Everyone. I'm having an issue with my glowstone generator. I have a setup where Gelid Cryotheum freezes Energized glowstone into a solid block. Here is a picture of the setup. I'm not sure what is going on. The energized glowstone turns the color before it solidifies, then the autonomous activator breaks it. Even without the activator it still doesn't solidify though. What is confusing me is that I did this exact same thing on my brothers user, and it works fine. Any help would be appreciated. Thanks!
  9. Try to make sure you have 64-bit Java. Double check it. Then make sure it is completely updated.
  10. This really should go in the Tracker.
  11. That is awesome. What do you sell in your shop?
  12. Impressive. I've really only played that world for a few hours IRL so far. I've been busy with other things, so not as much time to play. @Poison, I have one thing to say: I want that power setup. lol
  13. I see what you mean. It doesn't affect Ferrous ore does it? Because if it does, I'm not sure I would ever use that mod not in this pack. lol
  14. I would do something like that, but I have an issue if my builds have stone walls, floors, or ceiling. =P I made another floor that is 13x13x3 again, and it took me FOREVER to collect all the wood and mine out the room. Keep in mind I don't have a hammer yet.
  15. I believe it is CoFH Core. It is needed for another mod, I forget which one. It is also the mod that does that in Hexxit!
  16. @Kal, very impressive @Loader, That server has some amazing builds in it! lol
  17. That would take a while to mine out. Did you use a hammer by chance?
  18. Thanks for the suggestions! The chest and stuff in the entrance are temporary, as I recently made the house. I'm going to make multiple floors eventually.
  19. I've been wondering what other people who play on this mod pack design their houses like. I know some people go for maximizing space, and others try and make their house look good. Sometimes both! My house is a Hobbit Hole in the side of a hill. I picked this design because it looks awesome ( ), and I can build down underground without too much trouble. Here are some pictures. The Entrance Room: My huge 13x13 main room (This took forever to get wood for.) : I also have some of my machines lined up on the wall in the big room. There is a room behind it that is accessible by ghost blocks in the wall.
  20. These are amazing tutorials! I know what you mean about having to watch complex tutorials over again to get what is being shown. That's one of the reasons I really like how you have links to different sections in the video descriptions! Keep it up, IDED, I'm really enjoying them!
  21. One fun mod you can do early on is Advanced Genetics. It allows you to alter your, and mob, DNA. There are some tutorials you can find for it on Youtube. My personal favorites are the ones by IDEDonline.
  22. *Extremely Ominous Music Begins Playing* That's a lot of rubber!
  23. I think he means Applied Energistics.
  24. Generikb used the same method on his space station. Is that where you got the idea?
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