BECOOL27

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  1. Oh so if I were to remove NEI, it would fix it right? Because tbh I don't really need NEI... EDIT: I tried what I said and now it wants wylib. guess i've solved it.
  2. I can tell you which ones I kept, but I do remember removing CodeChickenCore, were they needed to run the mods? Anyway here's the list: ArchimedesShips Damage Indicators Mod Lots of Food Mine Mine No Mi More Player Models 2 Mod Morphing Mod Not Enough Items Optifine HD these were all 1.7.10 mods.
  3. Ok, this is the new logs I got from today, only played it once. have a look http://pastebin.com/eHvcmk26 the modpack is http://www.technicpack.net/modpack/onepiece-modpack.553391 but I have made some changes to it by deleting certain modpacks.
  4. pastebin: (I ran it twice) http://pastebin.com/3rvR8sci so yeah it won't load when I hit play.
  5. Well someone should've said so! http://pastebin.com/RkVUT3sB
  6. Hey all. So TechnicLauncher has always been buggy for me for whatever reason, even on multiple different computers, but it was working a while ago and now it's not. So basically what's happening is when I go to install a modpack, it works fine. But when I go to press "Play" it loads and then it stops at "Downloading Minecraft Assets" and just doesn't do anything. I really want to play on this launcher, so please try and help. BUMP DAT SHIZZLE