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SpiritedSpy

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Everything posted by SpiritedSpy

  1. fixed! just needed to add java fixer
  2. hi, i have been working on a custom modpack for a while now and i finally got it to run on a clean minecraft client. knowing this i uploaded it on dropbox then uploaded it on the technic website. then i started it up only to find that forge wasnt loading. it wasnt very long before i realized i named it modpack.jar.jar after fixing it i started it up again only for it to crash on startup and reopen the technic launcer. i have no idea where to go from here. https://www.dropbox.com/s/6jzct6dqqeoq0aj/SSOM.zip?dl=1 http://api.technicpack.net/modpack/spiritedspys-modpack
  3. fixed! just had to remove about 22 mods that were conficting!
  4. hi, ive been trying to get my new modpack working all day and ive ran into problems at every point, my most recent stop has been trying to get forge to actually run when i upload the pack to test it. and testing in normal minecraft forge. the first has yielded no results and no idea where to go. and the second has lead me here, i has zeiminimap or whatever its called installed wrong or something so minecraft told me so i just got rid of it for the time being then i tried it again and it just crashes. at the end i will link to a zip that contains a crtl-c of the whole log during startup. unfortunately it is complete gibberish to me. i should also link to the mod pack itself: http://api.technicpack.net/modpack/spiritedspys-official-modpack crash log.zip
  5. anyone know of any good solar panel mods that work with 1.6.4? i tried looking for a 1.6.4 version of my favorite ones but i couldnt find a version of solar flux or solar expansion that were compatible. i would just use industrial craft but im not very fond of eu or their solar panels, i prefer rf and solar fluxs crafting recipes seem a little more like my style. help plz.
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