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Posts posted by jwa1
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No, Tekkit Lite is the 'updated' version of Tekkit Classic and it is also supposed to be less resource-demanding.
Technic is the single-player pack
Edit: Technic pack no longer exists, silly me.
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most Tekkit items can bypass protection, Use Tekkitrestrict
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Don't be lazy and do something yourself!
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It crashes, what exactly does it say?
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KeepCalm create BukkitForge, it is still in heavy development and very buggy.
You download it here (make sure you get the right version): https://github.com/keepcalm/BukkitForge
Just drop this in your server's coremods folder.
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Make sure you create a modpack.jar in the /bin folder. In WinRar switch the Format to ZIP and change the name to modpack.jar
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Hallo mijn mede-Nederlander.
Big-Dig uses different mods compared to Tekkit Lite, I imagine the Item IDs are also different. You can try it (backups!) but there will probably be modded items missing.
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I might just have the server for you, I run a server with a custom modpack called Technolution. It has a few banned items (mostly to prevent grief) but quarries are enabled.
All the info is right here: http://forums.technicpack.net/threads/.41573
Pvp is enabled on the server but the people are mostly friendly and do fights in the pvp arena. We have a parkour to try your skills with Smart Moving and a speef arena.
Our primary language is English since most of the players are American. I'm Dutch myself so ich verstandte ein bisschen Deutsch. ^^
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Delete Modloader and Modloadermp, just Forge is enough.
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Do you share your account with anyone? If not, close Minecraft and retry.
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This is the official plugin page:
https://github.com/keepcalm/BukkitForge/wiki/Working-plugins-page
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Now with a brand new modpack: 'Technolution'
More refined, more features, expanding upon vanilla Minecraft in every aspect!
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I am aware of that problem and I'm working on a fix.
Thanks for telling me anyway, better twice then never. :P
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Try to increase the memory and select 'increase permgen size' in the technic launcher options menu.
This should help with the crashing.
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We cannot help you with the info you provided. What happens when you try to play it? Errors? Have you increased your memory in the settings and selected 'increase permgen size'?
You checked your computer performance, who is "they" ?
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I'm talking about icon.png, by default that is the same as you modpack logo. Is there a way to change that like they did with the pre-installed modpacks?
Not just for me, but everyone who downloads the modpack.
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Still no answer, am I the only one who has this problem?
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Quick-start guide is out of date.
Welcome to the Saturn Server! This guide aims to help new players settle down and protect their items and land.
Part one: Spawn
The spawn is a safe zone, hunger will not decay and you are invincible to any and all damage. While here, you can enjoy a number of minigames and look for items in the market area. A notification will be given when you leave the protected spawn area. It is advised to wait for morning before you go out of the spawn area.
Part two: Night-time
First thing you should do is to find a good place to build. Your best bet is to travel 1000+ blocks away from spawn. Avoid sprinting and jumping as much as possible; food will be scarce. Remember to hunt animals and grab some seeds from grass on your way. Found a good spot? Good. Use the stone tools you spawned with to mine out a small dwelling underground. This will be your shelter for now. Don't go outside at night or you'll risk getting overrun by a horde of mobs and losing your items.
Part Three: Hunger
Next up is food. You are most likely starving at this point, let's get you sorted with something to eat.
Hunger decays quickly and will give you negative effects when almost depleted. But health regeneration kicks in at a lower hunger level. Always keep an eye on your hunger level and avoid sprinting and jumping whenever possible. Being low on health
You might have noticed the tool-tip below most foods by now, it stands for the amount of hunger the food gives.
Here are a few of them:
Morsel, 1/2 hunger.
Snack, 1 hunger.
Light meal, 2 hunger.
Meal, 3 hunger.
Wholesome meal, 4 hunger.
There are many new ways to fill your tummy in Technolution, for instance: sheep and squids drop meat; new seeds to farm and trees can have crops.
Zombie flesh is always poisonous, try to make zombie jerky instead.
Zombie jerky is a light meal and will heal 2 hunger, here's how to craft it:
Materials needed:
1 Iron, 1 stick and 1 plank for a cutting board (re-usable)
1 Zombie flesh and 1 piece of salt. Salt is commonly found in stone deposits.
Another good source of food is by farming and harvesting crops. Going through some grass can give you a wide variety of seeds. But note: plants and crops (with the exception of pumpkins and melons) will not grow underground by torchlight, they need direct sunlight to grow.
Part Four: Tools
You might have noticed that the normal recipes for iron tools don't work, this is because they have been changed by Gregtech. To craft Iron tools, you will need Iron plates, a hammer and a file. A hammer is make out of 6 refined iron ingots and a stick, refined iron is made by putting iron ingots in a furnace.
Next you will need refined iron plates for the file, you can put 2 refined iron ingots below the hammer to make one refined iron plate, 2 of those with a stick makes an iron file.
The hammer and file are used in several crafting recipes, but they are not consumed in the crafting process and can be re-used.
With the hammer and file, you can now craft iron tools.
Iron armor is crafted with a hammer.
Remember: NEI is your best friend. You can look up almost any crafting recipe in NEI.
With these iron tools, you'll be able to defend yourself against mobs, but don't get too confident, they might swarm you!
Part Five: Towns
The server-plugin Towny is used for protection on the server, it's important to learn how to use it.
A town is essentials to protect yourself against griefers and mobs, as mobs despand in town-territory, they will pose no threat inside your town. All the blocks, chests and machines inside towns are protected against modification by people that are not part of your town, your items will be completely safe.
To create a town, you will need 250 credits. To get the money you can either sell items in the market area, or vote for the server. Voting earns you 750 credits, enough to create and sustain a town for a few days.
The basic upkeep for a town is 50 credits, collected each 24 hours. If you do not have enough money in your town bank, your town will get deleted when the upkeep is collected. Upkeep will scale with the amount of people in your town
Useful commands for towny:
/town new [name], Create a town with the name you chose, takes ¢250 from your money
/town add [player], Invite a player to your town
/town claim, Claim a plot (chunk) for your town
/town deposit [amount] Deposit money in the town's bank
/plot forsale [price] Set plots in your town for sale for your residents to claim
/plot claim Claim a plot that has been flagged 'for sale'
/town spawn, Teleport to the defined spawnpoint of the town you are in
/towny prices, Displays the current prices for a town, nation and their upkeep
Part Six: "What now?"
Now you have basic tools and a protected place to live, you do anything you want.
Forge custom tools, breed the most exotic bees, create giant factories, cook delicious food or keep yourself busy with magic and witchcraft. Anything is possible. Have fun!
The inside of our spawn building.
Players at the open workshop when it was being built.
Watching Star Wars on a Computercraft monitor with a few people.
The self-sustaining fusion reactor at spawn.
Fireworks at our old spawn.
Players in Roshi's Movie Theater.
The Spawn Express at the level crossing. (Old spawn)
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The idea that mobs can get fat is actually pretty cool, they should make a mod for that.
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NEI sometimes causes lag when you open a chest because it has to load all the item sprites.
You can try to play around with your settings (render distance for example) or install Optifine.
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The things you demand are nearly impossible to do on a PC at someone's home, and external hosting services ask money for servers.
Also: do not try to create a server if you know nothing about servers, plugins, bukkit and stuff, what if the server crashes? what then? You can't fix it because you had someone else set it up for you.
I recommend you read/watch a few tutorials, get a little technical knowledge and try something yourself.
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Is it possible to create a full-sized icon to show up in the taskbar for a custom modpack instead of half the size of a normal icon? And why do they have such a weird resolution (180x110) instead of the normal 16×16, 32×32, 48×48, and 256×256 resolutions.
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General:
/sethome, saves your current location as your home
/rules, displays the server rules
/motd, shows the server's motd
/afk, sets your status as 'afk'
/money, /balance, displays your money
/pay [player] [amount], used to pay money to other players
/helpop, sends a message to staff members
/ar check, check the time you spend on the server
/tell, /m, /msg [player] [message], sends a private message to a player
/mail, displays commands to send in-game mails to players (useful when players are offline)
Teleporting:
/spawn, Teleport to spawn
/tpa [player], Send a teleport request to another player
/tpahere [player], Ask a player to teleport to your location
/town spawn, Teleport to the defined spawnpoint of the town you are in
/town outpost [number], Teleport to the said outpost
/home, Teleport to the point you saved as your home
/back, Return to your last position
Towny:
/town new [name], Create a town with the name you chose, takes ¢250 from your money
/town add [player], Invite a player to your town
/town rank add [player] assistant, Promote a player to town assistant
/town claim, Claim a plot (chunk) for your town
/plot forsale [price], /plot claim, Set plots in your town for sale for your residents to claim
/resident friend add [name], Allow a player to build in the plot you claimed
/town mayor, Displays town mayor commands
/nation new [name], Create a nation with the name you chose, takes ¢5000 from your money
/town spawn, Teleport to the defined spawnpoint of the town you are in
/towny prices, Displays the current prices for a town, nation and their upkeep
/town ?, /towny ?, /nation ?, /resident ?, Display other commands
How do I make a town/corporation/faction/guild?
You can make a town by gathering up ¢250 (ingame currency), then using the command /t new [Name]. A full documentation on towny commands can be found here:
http://code.google.com/a/eclipselabs.org/p/towny/wiki/Commands
How do I get money to make a town?
You earn money various ways, you can:
- Collect items or blocks and sell them in the market area.
- Vote for the server on server-list websites (link on our main webpage).
- Buy one of the donation kits that comes with in-game cash.
I don`t want to be on my own, are there any towns I can join?
Certainly! There are many towns made by players, whom you can ask to join. They may not accept you though, and don't harass them about joining.
Alright, I’m in a town now, how do I protect my stuff?
All blocks in a town are automatically protected against outsiders. Residents of a town can also claim town plots for their own, only the said resident can build or destroy on that plot.
Someone just killed me, and he’s not giving my stuff back, help!
This is a Player versus Player (PvP) server, this is normal. Please do not constantly fill chat with requests about getting your items back, most players will not return the items.
I need help, who can I contact?
If you just have a simple player dispute, try to resolve it with that player. Otherwise, you can describe the situation to a
(junior) moderator (players with the (light) green [Mod] tag). If it’s a more severe issue, look into contacting an admin (they have cyan [Admin] tags).
I have more questions, what do I do?
Ask them in-game if they’re just general game questions, or if it’s a more detailed inquiry, feel free to ask on the forums. -
AussieEvil should be a mod because he is evil and an Aussie, deadly combination.
Suggestions for Next update
in Big Dig Discussion
Posted
The author of Optifine has dissalowed modpacks to include it.
ID conflicts are very easy to solve, just edit the mod config.