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Vex

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  • Birthday 09/18/1990

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  1. Yeah, it does- my first one created a massive, laggy pile of cobble.
  2. So, in this thread, we've escalated from making a double forcefield, to putting a triple forcefield around every end portal, then building your base, inside the end, at the max height, completely out of microblocks, frames, and glass. God I love tekkit.
  3. Hmm, but don't forcefields have a red outline? Seems like that would be pretty obvious. Okay, let's just nail this down. Build your base in the end.
  4. Hmm, good point. There's also the point that IC2 crops grow better at higher alts, and you don't really need to hide solars to remain hidden- but what about minimap eh? However, I suppose you could build your base out of microblocks, or cover your base in grass, but that leaves a shadow..
  5. Or just, you know, hide underground. That works pretty well.
  6. Mmm, Don't think that would stop the gravel trick- you could still build under it, no? But seeing as you need a 3-block tall airspace, you could probably solve that by putting a single layer, than a two-block-wide gap, then the two block thick forcefield. And that still wouldn't stop someone from using a deployer to place the blocks. Sigh. See you next post gav!
  7. I swear you're following me gav. But yes, a turtle will do that just fine- there's code for one on the CC wiki.
  8. Well, that could acctually work in 1.3. But for the time being, that's what you're stuck with. If you want to, you could place it near a portal and pretend you're chucking it thru a portal.
  9. There's a similar program already on the CC wiki- check the example program section.
  10. Yeah lol- btw, be carfull with mystcraft, world generation is quite server heavy, and players are incredibly likely to get stuck there, resulting an incredible ear-rupturing sonic blast of screaming. Well, that's all I have for ya! Good luck!
  11. Hmm, I'm not shure about //regen, it may just pull from a copy of the map somewhere, but it's more likely using the seed. Worth a try!
  12. Long story short- no, there is currently no way to transfer items between dimensions besides player inventories, bags, and enderchests- same with energy. There MAY be a bukkit plugin, but I don't believe any exist.
  13. Couldn't you just use an assembler with bonemeal and saplings in it, than use an RM axe in a deployed to break it, and use a transposer to collect drops? Also, you probably want [ and ] instead of <>
  14. No problem.Remember, you don't need a new map- just new chunks.
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