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Posts
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Everything posted by Davnell
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[1.6.4]Evolution R&D [Custom Pack][Open][Mumble][PvE]
Davnell replied to Firehead94's topic in Platform: A Custom Server Zone
Pack updated and rocking some great new mods, carpenter adds slopes and custom block textures for torches and doors etc. Thaumcraft means you can get your own little minion army to do all the grunt work. Come and give it a go! -
[1.6.4]Evolution R&D [Custom Pack][Open][Mumble][PvE]
Davnell replied to Firehead94's topic in Platform: A Custom Server Zone
We now have Votifier, get in game goodies for voting! -
[1.6.4]Evolution R&D [Custom Pack][Open][Mumble][PvE]
Davnell replied to Firehead94's topic in Platform: A Custom Server Zone
New town starting this evening from around 17:00 BST, fancy building materials will be provided so you can build straight away to match the pirate/sea town theme, why not join us? -
[1.6.4]Evolution R&D [Custom Pack][Open][Mumble][PvE]
Davnell replied to Firehead94's topic in Platform: A Custom Server Zone
New project starting mid week, have your say on what it is then come build with us http://www.evolutionrd.net/vb/showthread.php?1649-Rebel-and-Dav-need-a-project -
[1.6.4]Evolution R&D [Custom Pack][Open][Mumble][PvE]
Davnell replied to Firehead94's topic in Platform: A Custom Server Zone
Various towns popping up all over the place, some big builds starting soon too. Scrap (mining world) reset is mere days away, Come and get involved and be the among first to mine this new rich land! -
[Changed to TekkitLite] Evolution R&D [PvE] [50 slots] [Open] [EE]
Davnell replied to RebelNode's topic in Open Servers
Sorry you guys feel like that, the fact is, we reset the Nether every 4 weeks in order to regen the mats there so building a base there would be a bad idea anyway. If you don't like our setup (which has been like this since the beginning) then don't play on our server but also please don't server bash in our thread after all it's just your preference and the 20+ players we are getting on a regular basis seem to disagree. -
[Changed to TekkitLite] Evolution R&D [PvE] [50 slots] [Open] [EE]
Davnell replied to RebelNode's topic in Open Servers
Now on 3.1.2! Don't forget to update your version in the launcher menu. -
[Changed to TekkitLite] Evolution R&D [PvE] [50 slots] [Open] [EE]
Davnell replied to RebelNode's topic in Open Servers
Not sure what you mean here...? We have IC and RP as well as a lot of EE, so far as I remember Vanilla has none of these? If you don't want to play on our server so be it, happy hunting for that server that will suit you. -
[Changed to TekkitLite] Evolution R&D [PvE] [50 slots] [Open] [EE]
Davnell replied to RebelNode's topic in Open Servers
We have all major grief items and a lot of EE banned (transmutating) as we found it too OP, we have also removed BC to reduce lag and because you can use RP and IC2 to do pretty much everything BC can do (am yet to find something you can't do) all be it a little more costly to produce. If you are looking for a fair server with a long play life and committed players then come on, if you want a server with all Tekkit enabled then no this one isn't for you. -
[Changed to TekkitLite] Evolution R&D [PvE] [50 slots] [Open] [EE]
Davnell replied to RebelNode's topic in Open Servers
Update: The rules are now found at http://www.evolutionrd.net/vb/content.php?115-rules We have plenty of space, so join us. Come and give Evo a go! -
Title: Handsaw dupe Version: 3.0.3/3.0.4 OS: Win 7 64bit Java Version: V6 Update 31 build 1.6.0 Description of Problem: Using Covalence dust to repair Handsaws allows you to dupe endlessly, simply follow the Shapeless crafting method and when you click on the saw to repair it you get keep the original and get the new one. Sorry if this was posted already couldn't see it Error Messages: Error Log:
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[Changed to TekkitLite] Evolution R&D [PvE] [50 slots] [Open] [EE]
Davnell replied to RebelNode's topic in Open Servers
Re: Evolution R&D [50 slots] [24/7] [3.0.3] Tekkit 3 is up and running, we have a young world with friendly staff come and join!