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lukeb28

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Everything posted by lukeb28

  1. TO KITTY JAIL!!! Who did it this time? Okamikk!
  2. Insufficent information on the last two points. Plus somthing elce.
  3. Some pros and cons I have came up with: Pro: Some good with TE is the way mashines output. I love the auto eject and the simplicity of them. Con: They are slow and you cannot change that without doubling your infrastructure. The upgrades in IC2 are were great! Pro: Applyed energistics is so cool and increadable! It makes redpower sorting systems and the such look like smashing stones together! Con: Nothing adds the divercity RP did. RP does it all very well and nothing replaces frames. Pro: Change is good. Change is happening! Pro: Once IC2/RP is updated, the pack will likly be updated to accomidate them putting the cons to pros.
  4. Try and get it in a computer 3D render then. Failing that, post what you have and maybe someone else would be able to do it for you if they are feeling kind. If he likes it, Cheap may even be interested.
  5. More accessible then. Even if you're dirt poor, you can get care and not worry about being ever in debit that you cannot pay off, effectively handicapping you financially for the remainder of your life. Sure taxes are higher but everyone get peace of mind that they will get help.
  6. Well we have free health care, and our economy didn't crash as bad as the good old US of A due to bankers not handing massive loans out to people they knew could not pay them.
  7. Is it someone else custom modpack?
  8. Where are the links to the mod pages?
  9. TSP? Lets check that copyright... The new pack comes out in 1 day and 4 hours! Its almost time!
  10. It depends on play style I guess. Im normaly swimming in purple goo once I get it going.
  11. If your using the technic launcher then there is no need to delete that file. Just select your pack and login.
  12. By the time you have the power to make UU, you are normally swimming in it.
  13. UU is also good when you forgot that one piece of lapus...
  14. Sounds like a bad modpack.jar
  15. I'm finding the transition from IC2 to be easy as TE does the same things so much better save on power gen and UUM. I'm sure we'll find replacements for those eventually. It's redpower I'm going to miss Lets hope she comes back from the dead to update.
  16. Good to know both of those things. The quarry thing can be changed in the config and as for the Quantum suit, well I'm not wholly sure why that might be happening.
  17. Also, there is a request page for modpacks.
  18. So good to see a reasonable modder!
  19. Format is format. Follow it. As for EE2, its a 1.2.5 mod so its not possible to add.
  20. I'm all for UE because as said it does do a lot of things RP did EXCEPT there are no frames and the such. Unless I am mistaken, no mods add large structure mechanics (Without game crashing bugs) like RP did. The concept of frames is just so amazing and you can do almost anything with them!
  21. Trying to think of something snappy to say... No dice.

  22. As many of you might know there's a new version of Tekkit coming out in 2 days! For those of you who haven't, check this out! http://www.technicpack.net/tekkit/ So what are your thoughts/hopes for this new version? What do you think about the lack of redpower and IC2 which have been in most of the iterations of the pack?
  23. lukeb28

    XyCraft

    Then the world would be doomed...
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