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Tassyr

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Everything posted by Tassyr

  1. I hope this is what you meant- https://www.dropbox.com/sh/05dher8ui2qvgv4/ih1Bpwtfif I will correct if not.
  2. Question. Has anyone else noticed this version seems to just randomly lock, for no apparent reason? I'll be running it happily, and so far I've had this error when using the menu to spawn items, when attempting to use the space mod's lander, and when attempting to use a Reactor. Each time it just locks up, then I see the "Shutting down Internal Server" message- and have to close it with task manager...
  3. Simply put, ARE there any for 0.6.1 that aren't purebdcraft? I mean it's an amazing looking pack, and obviously a lot of work went into it but it's way too cartoony for my tastes. I was hoping for something more "Last Days" or just 'modern serious' than "Cartoon." http://www.minecraftforum.net/topic/126176-32x-100-last-days/ the Last Days texture pack, for reference. Any tips short of sitting down and making my own over the course of a few years? xD
  4. It's a dilemma. You need a mass fab to make advanced solar but you need advanced solar to get your mass fab to produce anything in under a million years. Anyway, this is the design I'll probably go with- I'll just make four. http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p7k5f4ayjv7uy18qdeooydlepoydea1ylde3n3aggf9jv8rdhpvci6lbevxjaeiteatpp8hxdt6o0 also it's a bit of a 'theme' thing sadly- I don't want to have a huge solar farm because this is underground, and fallout inspired. [edit] sorry, posted the link to my breeder core. Whoops. >.<
  5. Yeah, I might just have to do that and be more responsible with -how- I use my power, because the injector refuses to inject. There's no listing of power or redstone requirements but I tried both- and nothing. Nada. No injecting, no repairing, nothing. x.x I guess I can't use nuclear power to run UU-Fabs any more It's just annoying that now solar power drastically outpaces nuclear. You'd think it'd be the OTHER way.
  6. You know, maybe I'm going about this wrong. Is there a list of reactor designs for 0.6.1? maybe I can just try a lower output one...
  7. Okay, I attempted to set this up; the reactor's autoheat setup cut it off nicely. And now I can't get it to cool so I can restart. I've ripped out all the uranium cells, even all the Condensators; nothing. It refuses to lower the temperature a degree. Help?
  8. Yeesh, that sounds dangerous. I don't have his reflexes. Or time to micromanage- the intent was a fully safe reactor unit that could handle output for an entire base without worry. XD might http://tekkitlite.wikia.com/wiki/Reactor_Coolant_Injector be the solution to my problem?
  9. How do you charge them during operation? If I withdraw them the thing goes critical, FAST.
  10. Charge them? How do you charge them? That... might be my problem...
  11. Hello all. It's been months since I played, mostly due to school, so when I Hopped on and saw the new updates I was VERY excited and promptly set about working on it. The only catch is... I can't figure out how to make a reactor worth bothering with! Seriously, is it even possible to get a reactor to the 500 EU/t output range as a Mk1? A friend sent me this design http://www.talonfiremage.pwp.blueyonder.co.uk/v3/reactorplanner.html?21p7dslj3y1m0dam6jbdnvf4vwra1ql94mbl6n98zvwlh5ya5syf9dok97lkfweyfv719am9vw0622o and the java ap claims that it should be perfect- but after only a few minutes of activation the LZH-Condensators disintegrate, and I end up with a massive crater. Help? x.x
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