Gibbynator Posted June 15, 2012 Share Posted June 15, 2012 Important question, as this will save me a load of time. Forge 3.3.7 claims to have Modloader and ModloaderMP built into itself. I am making a mod that utilizes features from IC2, Buildcraft, Equivalent Exchange, Redpower2 (after I sort out some things with Eloraam), ComputerCraft, and Railcraft. Is Forge 3.3.7 all I would need to make the mod compatible with all of these and Tekkit 3.04? And will this make for easier SMP coding? Link to comment Share on other sites More sharing options...
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