aidanhd500 Posted June 15, 2012 Posted June 15, 2012 hello tekkit forums! i could really use a hand in disabling alchemy bags in my creative world. using them, they transport spawned items from creative into the regular world. anyone have any suggestions (i have pex and modifyworld)
Nerd_304 Posted June 17, 2012 Posted June 17, 2012 I was having the same problem today I couldn't find a way to disable bags per world so I started to look into plugins that will block access from said item. The plugin is call "Creative Control" you just add the item id to the config and it will block it from being used by players in creative. Also you might want to block enderchest and the pouch.
aidanhd500 Posted June 28, 2012 Author Posted June 28, 2012 kind of a necro post, but, whenever a quarry is made and creative control is activiated, it spams my log to no end. do you know how i can fix this?
Neowulf Posted June 28, 2012 Posted June 28, 2012 Read the spam and figure out what plugin is taking offense to [buildcraft] mining those blocks, then correct the plugin.
aidanhd500 Posted June 30, 2012 Author Posted June 30, 2012 Read the spam and figure out what plugin is taking offense to [buildcraft] mining those blocks, then correct the plugin. i know what plugin it is. it's creativecontrol. that is why i am asking how to disable it. i couldn't find out how. thanks for responding
Neowulf Posted June 30, 2012 Posted June 30, 2012 No plugins come with tekkit anymore, so it's best to check on the bukkit page for it. It could be that the plugin doesn't like mods at all and there is no way to get rid of the spam. When I played around with a server I had a plugin called better drops (I think that was the name of it) that let you alter the drops of any blocks or mobs. That thing threwup 7 lines of error for every tick a quarry was running, and I never found a way around it.
aidanhd500 Posted July 2, 2012 Author Posted July 2, 2012 funny you should mention a plugin that does that. i was literally in the process of searchnig for a plugin that does that
Neowulf Posted July 2, 2012 Posted July 2, 2012 I liked it, it was mod block/tool neutral and supported mob drops. One of the pre-made configs was a zombie apocalypse, zombies killed had a 50% chance of spawning 1-4 more zombies if you didn't kill them with a gold sword. Made for some epic combat.
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