enterprise12 Posted February 2, 2015 Posted February 2, 2015 So a player on my server WakkyTabbaky logged out like 12 hours ago, when he tried to join the server immediately crashes(also upon entering his chunk) http://pastebin.com/CTFYwCk9 We tried region fixer and it did nothing. We used https://dinnerbone.com/minecraft/tools/coordinates/ and put in the coords Location: World: (-9442,50,7485), It gave us a region file name r.-19.14 We deleted it from the world, but it still made no difference. Any clue on how to fix this?
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 Location: World: (-9442,50,7485) Something is definitely off if you truly have deleted the region in which that chunk/block resides and are still crashing. What is at that exact block location? MCEdit is your friend.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 how can i use mcedit for the server world? I have never touched mcedit but once before.
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 MCEdit loads anvil format worlds. This includes both local SSP save games and SMP world folders. You would open the SMP world (while the server is shut down) just like you would load a SSP save.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 if its on a file host, how would i do this
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 Download your level.dat file and the /region/ file for that block location. Edit it with MCEdit, then re-upload the /region/ DAT file.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 ok, i have r.-19.14 and the leve.dat downloaded and have mcedit open, now what?
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 Do some google searches on using MCEdit. Make sure you local folder structure mimics that on the server. For instance, you could make a "test" folder. You would then have /test/level.dat and /test/region/r.-19.14.mca.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 ok i did that and saved it, one question. The problem was at AROUND coords X 9400/9500 Z -9400/-9500 That is where the player was and going there caused the crash. So why is it that the log is saying the erroring coords are Location: World: (-9442,50,7485)
CharZinta Posted February 2, 2015 Posted February 2, 2015 ok i did that and saved it, one question. The problem was at AROUND coords X 9400/9500 Z -9400/-9500 That is where the player was and going there caused the crash. So why is it that the log is saying the erroring coords are Location: World: (-9442,50,7485) 50 is the height so the Y coord.
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 The crash report showed an array index out of bounds exception loading the block at that specific location.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 yes, but its saying Negative 9400 NOT Positive 9400 for the X cord and Positive 7400 when Z was in the negatives where the problem was
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 Since I don't have your modpack link, platform pack page, specific server configuration, etc. I can only state that the server is dying when it tries to load that precise block at that precise location. There may be other blocks causing issue, that that one is surely broken.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 when i goto that location i dont see anything there i think, it just seems like open space, but im positive im in the right region area because its the only area with actual land
CharZinta Posted February 2, 2015 Posted February 2, 2015 yes, but its saying Negative 9400 NOT Positive 9400 for the X cord and Positive 7400 when Z was in the negatives where the problem was but im positive im in the right region area because its the only area with actual land The cooords can be negative. The one server I play on goes from -15,000 (15K) to 15,000 ( so 30, 000 (30K) in any direction from zero. This means you could have a world that is at -10492, 92, 2369 (which, FYI, is the coords to my base on said world).0 Plowman has a point we need a link to the mod pack, the link to the zip file, and paste bin your logs s owe can help you. Having "land" where you are means nothing. Each and every block is something, air, water, dirt, or other object. So ignore the "I have land" part and go to those exact coords shown in your log file.
Discord Moderator plowmanplow Posted February 2, 2015 Discord Moderator Posted February 2, 2015 Please provide a download link to your level.dat and r.-19.14.mca region file.
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 (edited) im using my modpack Industrial Age The Turning for MC 1.7.10 http://www.technicpack.net/modpack/a-new-age-enterprise.55905 its on a few day old 24/7 dedicated public server. level.dat: http://www.mediafire.com/download/f3o6ykb4lo72cy8/level.dat Region file: http://www.mediafire.com/download/5rmu87dt0vdc72h/r.-19.14.mca My worlds chunks were also loaded 10k by 10k blocks out using worldborder so while players explore there is no lag Edited February 2, 2015 by enterprise12
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 I also just went on the server and teleported to -9442 50 7485 and everything is fine, no crash. Only going to 9500 (Y CORD) -9500 Area we crash. so why is the log giving a different coordinate?
enterprise12 Posted February 2, 2015 Author Posted February 2, 2015 also this might help, i was doing rollbacks by 2 hours at a time, and i was mapping out the area around the crash using my map, i was approaching from a different direction, and the crash has more info on it. It appears to be something with EndeRIO http://pastebin.com/abthiJFs Im using EnderIO-1.7.10-2.2.7.325
enterprise12 Posted February 3, 2015 Author Posted February 3, 2015 well i even tried deleting his whole base, i got the right region file he lived in and deleted the base, made no difference. Even rolled back till the area was good to enter, i took the region file and transferred it to the newer version of the world, but it still crashed. Im gonna just use the backup that works, thanks for the help anyways. If its possible for you to figure out what caused it tht would be great, that way i can prevent it!
Discord Moderator plowmanplow Posted February 3, 2015 Discord Moderator Posted February 3, 2015 (edited) Yes, indeed. It lists an exact block location. MCEdit that block out. It could be something that just got corrupted. That shouldn't happen under normal circumstances, but it is possible. Edited February 3, 2015 by plowmanplow
enterprise12 Posted February 3, 2015 Author Posted February 3, 2015 its happening again...but nothing has been built there yet! could it be player.dat files? i have tried deleting mine in the world folder but i still appear at that location(or at least i think cause it crashes with the same error)
Discord Moderator plowmanplow Posted February 3, 2015 Discord Moderator Posted February 3, 2015 (edited) Something doesn't make any sense here. Are you certain that the error is exactly the same as before? I find it hard to believe that a newly generated chunk/region has a ticking Ender IO conduit in it. Can you post up the most recent crash report again? Edit: I decided to do another test. I used your level.dat and seed to create my own server (Cauldron with Forge #1272), connected with your client and was able to teleport to (9600,63,-9381) with no troubles. Running the server with only Forge #1272 yields the same success. Edited February 3, 2015 by plowmanplow
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