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Posted

Sorry if this is repeating or anything but I have searched for a while and i still cant find my error

I have a different NEI.config file..

It doesnt have this lock_recipe_mode option

So what do i do?

It has this instead:

    enable=true

    enablemp=true

    hidden=false

   

    cheatmode=1

    #For those who can't help themselves

    #Set this to a mode and you will be unable to change it ingame

    lockmode=1

    #list the actions that are considered 'utilities' rather than cheats

    #Choose from time, creative, rain, item, heal, delete, magnet, enchant

    utility_actions=delete, magnet

How can i change it so i can use all the items in cheat mode on tekkit?

I just want to build with more available items :)

If i try to use cheat mode on tekkit, it just kicks me out the server saying "disconnected by server"

Thanks

Posted

yeah, you need to be opped on the server, as well as have it enabled in your client. I can't remember which is which, but the liine you're looking for is the "cheatmode=" line. The values are 0,1, and 2

Posted

I got this error when i try to "obtain" an item which isn't in the normal minecraft

[WARNING] Failed to handle packet: java.lang.NullPointerException

java.lang.NullPointerException

    at net.minecraft.server.ItemStack.setData(ItemStack.java:153)

    at net.minecraft.server.ItemStack.<init>(ItemStack.java:39)

    at codechicken.core.PacketCustom.readItemStack(PacketCustom.java:409)

    at codechicken.nei.NEIServerPacketHandler.handleGiveItem(NEIServerPacketHandler.java:111)

    at codechicken.nei.NEIServerPacketHandler.handlePacket(NEIServerPacketHandler.java:21)

    at codechicken.core.CoreUtils.handlePacket(CoreUtils.java:150)

    at codechicken.core.PacketCustom.recieve(PacketCustom.java:451)

    at net.minecraft.server.mod_CodeChickenCore.onPacket250Received(mod_CodeChickenCore.java:65)

    at net.minecraft.server.BaseMod.onPacket250Packet(BaseMod.java:74)

    at cpw.mods.fml.server.FMLBukkitHandler.handlePacket250(FMLBukkitHandler.java:381)

    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1444)

    at net.minecraft.server.Packet250CustomPayload.handle(SourceFile:46)

    at net.minecraft.server.NetworkManager.b(NetworkManager.java:234)

    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:121)

    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)

    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:556)

    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453)

    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)

Posted

hmmm, can probably just change "lockmode" from 1(true) to 0(false) so that the mode is not locked to whatever it is set as. Then I imagine you should be able to change it in-game.

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