Hyrokun Posted June 26, 2012 Posted June 26, 2012 Sorry if this is repeating or anything but I have searched for a while and i still cant find my error I have a different NEI.config file.. It doesnt have this lock_recipe_mode option So what do i do? It has this instead: enable=true enablemp=true hidden=false cheatmode=1 #For those who can't help themselves #Set this to a mode and you will be unable to change it ingame lockmode=1 #list the actions that are considered 'utilities' rather than cheats #Choose from time, creative, rain, item, heal, delete, magnet, enchant utility_actions=delete, magnet How can i change it so i can use all the items in cheat mode on tekkit? I just want to build with more available items If i try to use cheat mode on tekkit, it just kicks me out the server saying "disconnected by server" Thanks
Jay? Posted June 26, 2012 Posted June 26, 2012 yeah, you need to be opped on the server, as well as have it enabled in your client. I can't remember which is which, but the liine you're looking for is the "cheatmode=" line. The values are 0,1, and 2
Industrial Miner Posted June 26, 2012 Posted June 26, 2012 What you could do is just delete the config file and then let Tekkit regenerate a new one, with cheating mode activated.
Hyrokun Posted June 26, 2012 Author Posted June 26, 2012 @Jay? Yes, but what value do I change it to and what's the lock thingie?
Jay? Posted June 26, 2012 Posted June 26, 2012 Experiment and find out. I told you i don't remember the values.
Hyrokun Posted June 27, 2012 Author Posted June 27, 2012 I got this error when i try to "obtain" an item which isn't in the normal minecraft [WARNING] Failed to handle packet: java.lang.NullPointerException java.lang.NullPointerException at net.minecraft.server.ItemStack.setData(ItemStack.java:153) at net.minecraft.server.ItemStack.<init>(ItemStack.java:39) at codechicken.core.PacketCustom.readItemStack(PacketCustom.java:409) at codechicken.nei.NEIServerPacketHandler.handleGiveItem(NEIServerPacketHandler.java:111) at codechicken.nei.NEIServerPacketHandler.handlePacket(NEIServerPacketHandler.java:21) at codechicken.core.CoreUtils.handlePacket(CoreUtils.java:150) at codechicken.core.PacketCustom.recieve(PacketCustom.java:451) at net.minecraft.server.mod_CodeChickenCore.onPacket250Received(mod_CodeChickenCore.java:65) at net.minecraft.server.BaseMod.onPacket250Packet(BaseMod.java:74) at cpw.mods.fml.server.FMLBukkitHandler.handlePacket250(FMLBukkitHandler.java:381) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1444) at net.minecraft.server.Packet250CustomPayload.handle(SourceFile:46) at net.minecraft.server.NetworkManager.b(NetworkManager.java:234) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:121) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:556) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:453) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Industrial Miner Posted June 27, 2012 Posted June 27, 2012 Try what I said, delete the config file. Or ask the server owner for the config file that they have or look if you are allowed to use NEI at all in the server.
Hyrokun Posted June 27, 2012 Author Posted June 27, 2012 I have, do I need to delete it in technicssp too?
Industrial Miner Posted June 27, 2012 Posted June 27, 2012 No, the files in technicssp and tekkitsmp won't interfere with eachother.
DragnHntr Posted June 27, 2012 Posted June 27, 2012 hmmm, can probably just change "lockmode" from 1(true) to 0(false) so that the mode is not locked to whatever it is set as. Then I imagine you should be able to change it in-game.
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