Stop mocking me0 Posted February 26, 2015 Posted February 26, 2015 In my version of minecraft, I have a fully functional mod-pack which works great! The issue now is that, before I start trying to make a server, I want to know exactly how to change a few crafting recipes: -I need to know how to change the "weather machine" in "weather 2" to include bedrock. I don't want players acquiring this item unless they are in creative mode. -I need to change the "weather deflector" to use a nether star or ender eye instead of a weather machine. - I need a Sync ball-thing (sync mod) to not be acquirable in regular minecraft. - I need mystcraft to change it's book-binder recipe to not be available in minecraft, and it's writing table one too. I want them to still be able to make link-books but that's it. But I want creative modes to be able to write their own ages. I'm sure there are ways to accomplish this through server controls and banning items, but I really don't want that. I'd rather just make recipes require impossible items like bedrock or fire. That way players who are trying to make them using NEI realize the futility of their actions before waisting their time and resources because they didn't read the introduction.
Discord Moderator plowmanplow Posted February 26, 2015 Discord Moderator Posted February 26, 2015 For recipe changes you probably want to be using MineTweaker: http://minetweaker3.powerofbytes.com/ For the change to MystCraft, there are config options to control what you are trying to do.
The_Doctors_Life Posted February 26, 2015 Posted February 26, 2015 (edited) Take a look at minetweaker http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290366-1-6-4-1-7-x-minetweaker-3-customize-your PlowMan beat me to it. Edited February 26, 2015 by The_Doctors_Life
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