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Question

Posted

Title: Locking Up Loading Save

Version: 3.0.3/3.0.4

OS: Wingows 7 Professional (64 bit)

Java Version: Version 6 Update 26

Description of Problem:

Pretty much I updated to the next recommended build, but it appears I can't seem to load any of my saves. I convert it over, and then once it's done it loads in then pops over to the message "Saving Chuncks" and after a little bit I'll go to a white screen. Oh by the way, the error log below is from a map that had been converted already and locked up and I tried to reload it again.

I just recently Alt+Tabbed (I don't run in full screen) out of minecraft and tabbed back in to see that I was loaded into the world, and paused (and I see a message about "Error written to nei ...").

It seems like a new map works fine, but loading in old ones is no joy.

Now I would like to point out that I did update my ComputerCraft awhile back so I could use monitors in minecraft 1.1, however some of the maps I try to load don't even have a computer or monitors or anything related to ComputerCraft in them.

(the error from tekkit folder is pasted)

Error Messages:

Error Log:


[code]NEI Version: 1.2.2

java.lang.ArrayIndexOutOfBoundsException: 40

at codechicken.nei.NEIConfig.loadStates(NEIConfig.java:596)

at codechicken.nei.NEIConfig.loadSavedConfig(NEIConfig.java:682)

at codechicken.nei.NEIConfig.loadConfig(NEIConfig.java:611)

at codechicken.nei.NEIConfig.loadWorld(NEIConfig.java:291)

at mod_NotEnoughItems.reset(mod_NotEnoughItems.java:46)

at mod_NotEnoughItems.onTickInGame(mod_NotEnoughItems.java:55)

at ModLoader.onTick(ModLoader.java:1102)

at EntityRendererProxy.b(EntityRendererProxy.java:22)

at net.minecraft.client.Minecraft.x(Minecraft.java:869)

at net.minecraft.client.Minecraft.run(Minecraft.java:747)

at java.lang.Thread.run(Unknown Source)



6 answers to this question

Recommended Posts

  • 0
Posted

Just for the record, I created a new map, and loaded in to see an error was written again. It appears to be the same, however unlike my previous saves, I don't get knocked out. Here's it is (also I noticed Obsolete railcraft tracks ... not sure if that has any importance)

NEI Version: 1.2.2

java.lang.ArrayIndexOutOfBoundsException: 40

 at codechicken.nei.NEIConfig.loadStates(NEIConfig.java:596)

 at codechicken.nei.NEIConfig.loadSavedConfig(NEIConfig.java:682)

 at codechicken.nei.NEIConfig.loadConfig(NEIConfig.java:611)

 at codechicken.nei.NEIConfig.loadWorld(NEIConfig.java:291)

 at mod_NotEnoughItems.reset(mod_NotEnoughItems.java:46)

 at mod_NotEnoughItems.onTickInGame(mod_NotEnoughItems.java:55)

 at ModLoader.onTick(ModLoader.java:1102)

 at EntityRendererProxy.b(EntityRendererProxy.java:22)

 at net.minecraft.client.Minecraft.x(Minecraft.java:869)

 at net.minecraft.client.Minecraft.run(Minecraft.java:747)

 at java.lang.Thread.run(Unknown Source)

  • 0
Posted

I tried all this and had no luck. HOWEVER that was with me trying to import my old map. If I remove the tekkit folder and redownload it and create a new map, it seems to work fine.

So now I got to ask, anyone got any tips to transfer a 2.1.0 map to a 3.0.3 update? (I'll try myself, but could use input, it's using RedPower2, Wireless Redstone, RailCraft, Industrial Craft, and I think BuildCraft ... I think that's them other then Vanilla).

  • 0
Posted

I think I found the problem. My old map used alot of wireless redstone. This was replaced with this new system (that I hate) and that's what's causing the problem (I have over 40 different signals ... and I easily had more planned).

That's my thought

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