atlas7714 Posted August 26, 2015 Share Posted August 26, 2015 hello people, i know this gets asked a lot but it seems a very specific thing to do with your modpack. every time i try to start it the dashboard vanishes only to reaper again the next second Here is my link http://api.technicpack.net/modpack/the-dino-project-beta-1 thanks Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted August 26, 2015 Moderators Share Posted August 26, 2015 Pastebin a crashlog. Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted August 26, 2015 Moderators Share Posted August 26, 2015 I looked, you are missing lots of dependencies. 1) Get the 1.7.10 version of cofhcore from Teamcofh http://teamcofh.com/downloads/ 2) Get the voltzengine mod. http://minecraft.curseforge.com/mc-mods/227048-voltz-engine/files/2235259 3) Openblocks is missing its library http://www.curse.com/mc-mods/minecraft/228815-openmodslib/2231045 4) and iChunutil http://ichun.us/mods/ichunutil/ get 4.1.0 5) Animation API http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289836-animationapi-animate-your-entities-v1-2-3 With these additions, your pack launches. Link to comment Share on other sites More sharing options...
atlas7714 Posted August 26, 2015 Author Share Posted August 26, 2015 I looked, you are missing lots of dependencies. 1) Get the 1.7.10 version of cofhcore from Teamcofh http://teamcofh.com/downloads/ 2) Get the voltzengine mod. http://minecraft.curseforge.com/mc-mods/227048-voltz-engine/files/2235259 3) Openblocks is missing its library http://www.curse.com/mc-mods/minecraft/228815-openmodslib/2231045 4) and iChunutil http://ichun.us/mods/ichunutil/ get 4.1.0 5) Animation API http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289836-animationapi-animate-your-entities-v1-2-3 With these additions, your pack launches. thank you so much this is my first modpack and its not going well... i tried to avoid mods with ichun util since i cant download it but thank you. Link to comment Share on other sites More sharing options...
atlas7714 Posted August 27, 2015 Author Share Posted August 27, 2015 I looked, you are missing lots of dependencies. 1) Get the 1.7.10 version of cofhcore from Teamcofh http://teamcofh.com/downloads/ 2) Get the voltzengine mod. http://minecraft.curseforge.com/mc-mods/227048-voltz-engine/files/2235259 3) Openblocks is missing its library http://www.curse.com/mc-mods/minecraft/228815-openmodslib/2231045 4) and iChunutil http://ichun.us/mods/ichunutil/ get 4.1.0 5) Animation API http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1289836-animationapi-animate-your-entities-v1-2-3 With these additions, your pack launches. hey thanks for your advice i added all the stuff you told me and it still will not load, i would be very greatfull if you could check again http://api.technicpack.net/modpack/the-dino-project-beta-1 Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted August 27, 2015 Moderators Share Posted August 27, 2015 (edited) After making the changes and uploading your fixed client pack, did you increment the version number? You also have the codechickcore for 1.8, you want the latest 1.7.10 Your animation api jar has a (1) at the end, get rid of that. Something else changed, it wants a later version of ichuntutil than it did last time, 4.2.2 worked for me. Edited August 27, 2015 by AetherPirate Link to comment Share on other sites More sharing options...
atlas7714 Posted August 27, 2015 Author Share Posted August 27, 2015 After making the changes and uploading your fixed client pack, did you increment the version number? You also have the codechickcore for 1.8, you want the latest 1.7.10 Your animation api jar has a (1) at the end, get rid of that. Something else changed, it wants a later version of ichuntutil than it did last time, 4.2.2 worked for me. ok thank you i have changed what you said and am uploading the new version to copy now. Do you mean that you have to put up an update thing every time you change it? and it wont work otherwise? thank you i think it put up the version for me its on 1.1 now Link to comment Share on other sites More sharing options...
Moderators AetherPirate Posted August 27, 2015 Moderators Share Posted August 27, 2015 (edited) Everytime you upload a new modpack.zip for your users to download, you need to increment the version number, that's how the launcher knows you made a change and it should offer an update. Edited August 27, 2015 by AetherPirate Link to comment Share on other sites More sharing options...
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