joe5 Posted August 3, 2012 Share Posted August 3, 2012 hi, i posted this earlier in the wrong section so i figured i would give it another try: I have recently been experimenting with modular forcefields for use in multilayer defence systems and came across the updated dark thunder edition of the mod. this version uses items to upgrade and modify the feild types rather than blocks. while i would not necessarily say that this version replaces the existing version already in the pack, i would propose that it expands and enriches the tekkit survival experience. most particularly in pvp or endgame situations where power usage or nuke resistance (near invulnerability) are a priority. known compatability: while I have not yet gotten a chance to test this mod on a server as of yet I can verify that it functions flawlessly in tekkit ssp and that it complements the existing mods quite nicely. advantages: greater nuke resistance more sophisticated field shaping adds mob proof shields adds true pvp defence systems adds far more options regarding power use and field size (in game) allows for the creation of larger fields more streamlined upgrade/control system does not require work around to create doors (authorised personnel can walk through field at the cost of eu) creates a "smart" system that can identify which players are and are not authorised to aces the system. smaller system block footprints (less blocks needed) could be used to create an in game factions base without cheating. allows the creation of larger and THICKER feilds. could be used to make an awsome (if expensive) transport system disadvantages: more expensive steeper learning curve would make wars more expensive the cost in time for the tekkit team to add it to the modpack might be difficult for inexperienced ops to handle as it does have a powerful tool set the mod can be found at: http://forum.industrial-craft.net/index.php?page=Thread&threadID=1292 many thanks for your time and consideration. Link to comment Share on other sites More sharing options...
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