Creepakilla Posted February 7, 2012 Posted February 7, 2012 There is a bug with wireless redstone. If we leave receiver and transmitter to long on the same frequenzy, it wont work anymore. We first have to cahnge freq in order to regain connection. Quote
0 NightKev Posted February 8, 2012 Posted February 8, 2012 The bug could be related to the chunks containing the transmitter and/or receiver being unloaded at some point. You'll probably want to use one of the bukkit plugins that lets you permaload chunks, and then set any chunk with wireless redstone blocks to autoload. Quote
0 Blacktooth Posted February 8, 2012 Posted February 8, 2012 There is a bug with wireless redstone. If we leave receiver and transmitter to long on the same frequenzy, it wont work anymore. We first have to cahnge freq in order to regain connection. Are you sure it stops working? I have noticed the GUI and the textures slow to update, while the wireless redstone still works properly. The only bug I know of personally with wireless redstone in Tekkit is having a transmitter in one world and the receiver in another world will break. Quote
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Creepakilla
There is a bug with wireless redstone. If we leave receiver and transmitter to long on the same frequenzy, it wont work anymore. We first have to cahnge freq in order to regain connection.
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