Creepakilla Posted February 7, 2012 Share Posted February 7, 2012 There is a bug with wireless redstone. If we leave receiver and transmitter to long on the same frequenzy, it wont work anymore. We first have to cahnge freq in order to regain connection. Link to comment Share on other sites More sharing options...
0 NightKev Posted February 8, 2012 Share Posted February 8, 2012 The bug could be related to the chunks containing the transmitter and/or receiver being unloaded at some point. You'll probably want to use one of the bukkit plugins that lets you permaload chunks, and then set any chunk with wireless redstone blocks to autoload. Link to comment Share on other sites More sharing options...
0 Blacktooth Posted February 8, 2012 Share Posted February 8, 2012 There is a bug with wireless redstone. If we leave receiver and transmitter to long on the same frequenzy, it wont work anymore. We first have to cahnge freq in order to regain connection. Are you sure it stops working? I have noticed the GUI and the textures slow to update, while the wireless redstone still works properly. The only bug I know of personally with wireless redstone in Tekkit is having a transmitter in one world and the receiver in another world will break. Link to comment Share on other sites More sharing options...
Question
Creepakilla
There is a bug with wireless redstone. If we leave receiver and transmitter to long on the same frequenzy, it wont work anymore. We first have to cahnge freq in order to regain connection.
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now