Diddums Posted September 24, 2012 Posted September 24, 2012 I've got a quarry that's dug to bedrock numerous times before. It's powered by a set of solar arrays and an MFE, and I've just relocated the lot to dig again. The quarry did about 10 layers and quit, so I moved it and tried again. Same problem. Does anyone know why this happens? The quarry has been successful before, and has shown a bit of success in its current location, but after a few layers it quits. Can anyone shed some light on this? Quote
Jorcer Posted September 25, 2012 Posted September 25, 2012 Is it quitting because it is night time or raining/snowing? Quote
Diddums Posted September 25, 2012 Author Posted September 25, 2012 Nope, the MFE is permanently at 100%. I should also point out that there are two people messing around with this at the same time, I don't know if that could affect it. We also discovered that by removing the Redstone torches that are powering the pipe, and putting them back again,we get another 5 minutes work out of it before it quit again. I was thinking it'd be a Redstone signal that's messing with things, but surely the quarry would stop working much sooner, and not dig a few more layers? I don't know, this is driving me nuts. Quote
Jorcer Posted September 25, 2012 Posted September 25, 2012 Redstone has been known to behave very oddly it might be a simple bug in the code. Try replacing the redstone torches with a lever. Quote
danidas Posted September 25, 2012 Posted September 25, 2012 I take it your using a energy link to power the quarry? Last time I checked if you apply a red stone signal to it the energy link powers off. As for the quarry still moving that is due to the quarry having a internal buffer of power. So if your redstone torches are any where near the energy link move them away or as Jorcer suggested replace them with levers. Quote
Diddums Posted September 25, 2012 Author Posted September 25, 2012 That makes perfect sense, thanks a ton for helping me clear that up! Quote
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