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Extreme amount of monsters

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I run a Tekkit Legends server, and we're having some issues with the amount of monsters spawned. We can literally head outside of a house only to be surrounded by six monsters. For every one we kill, another two seems to pop up.

I read somewhere that you can edit the spawnrate in bukkit.yml, but we don't seem to have such a file to begin with.

Is anyone else experiencing this issue? The server is on ApexMinecraftHosting at the moment.



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