Paul Ainsworth Posted October 14, 2012 Posted October 14, 2012 This is experience which I hope helps some people. I run a small sever with a few friends. we have built from the ground up and reasonable quarry, power generation system etc. Randomly it started to lag with this error: " Cant keep up! Did the system time change...." we couldn't find the issue. we had not changed anything particularly but did have a couple of reactors, after trying everything else we gave up and started a fresh server. after several days we got the same thing, this time we copied the three world files as back up every few days so that we could go back one step if needed. It got the same error with no reason (we didnt start any new things or more powerful machines etc). After roaming around at a snails pace it was seen that a pile of random stone and things had come out of the piping from a quarry, not a broken pipe it just glitched out. having seen this we very slowly checked the other piping, it was the same thing (as the other server glitched pipes) in a corner of a room where we fed a scrape machine with dirt was a huge pile of ~10x64 stacks of dirt we picked it up and remove the dirt from the world, all good now. hope this helps as both servers are working again. regrd ainsaworth. Quote
IceCream Posted October 14, 2012 Posted October 14, 2012 It's your computer, It probably can't handle the server with items on it. Quote
Paul Ainsworth Posted October 15, 2012 Author Posted October 15, 2012 No its not my computer, I fixed the problem/issue, this is one to help people how can't locate the issue. It was a full achemical bag of dirt on one location and about half, one they where picked up no worries smooth running. Quote
Paul Ainsworth Posted October 15, 2012 Author Posted October 15, 2012 a broken pipe or glitched pipe will cause this when it drops the items on the floor, once they stop floating about in the air as 64 individual items and in a stack in the inventory then it fine. The computer I am running this on has 16 gb ram, 2 gb graphics card and a i7 processor. I have had another issue with railcraft gzip disappearing but there plenty of threads on that which fixed it. Quote
b0bst3r Posted October 15, 2012 Posted October 15, 2012 BC pipes cause a lot of issues (so I'm finding out) use redpower tubes to resolve the issue. Quarry running on rp tubes = Place quarry Place chest on top of quarry (directly on top) Place filter against chest and tube back to your location/base into another chest Place sorting machine against that chest and tube into relevant chests/condenser. Set timer on sorting machine to 750 Using RP tubes has several pluses - No overspill anywhere - Better transition of items (no slow cubes and no graphical glitches specially with diamond pipes) - Doesn't cause map corruption - Doesn't cause as *much* lag if taking items over a long distance Not a lot of people realise just how good redpower tubing is since they take the BC pipe system as it's easier to understand. Quote
Loonbe Posted October 15, 2012 Posted October 15, 2012 Thanks for pointing out that bc pipes glitch. I'll be doubling my efforts of pushing the usage of rp tubes over bc pipes on my server. The way I solved the lag caused by dropped entities so far was through the Clear Lag pluggin. Quote
Paul Ainsworth Posted October 15, 2012 Author Posted October 15, 2012 @b0bst3r Cheers for the layout info, It was my next thing to do was upgrade to RP tubes layouts are more complex but definitely better, It would also solve any issue of overflowing equipment in the processing plants which isn't a problem in general until i come back from a trip and dump a load of ores at one time. BC is good to get started but Red power is POWER!Cool. Our sever is relatively young and with few people I think it is time to upgrade. Quote
b0bst3r Posted October 16, 2012 Posted October 16, 2012 I know it's kinda off topic but the only thing I have found that you cannot do with rp tubes is take fuel out of an oil refinery. With regards to oil fabricators and pumping the oil out, well you don't need to pump out of an oil refinery, tanks of any side of the oil fab will receive the oil automatically (even on top of the oil fab). To get oil from an oil fab to an oil refinery just sit the oil refinery directly on top of the oil fab (no pipes needed). If anyone knows a way to get fuel out of an oil refinery not using BC pipes lemme know please (RP fluid pipes wont connect to it and the oil ref has no right click effect). Quote
Paul Ainsworth Posted October 16, 2012 Author Posted October 16, 2012 Would a Deployer work? my GF made milking machines which work really good for generating emc. Quote
b0bst3r Posted October 16, 2012 Posted October 16, 2012 No deployers work if the item you put it in front of has a right click effect, which an oil refinery doesn't have. Quote
holymage! Posted October 17, 2012 Posted October 17, 2012 BC pipes cause a lot of issues (so I'm finding out) use redpower tubes to resolve the issue. Quarry running on rp tubes = Place quarry Place chest on top of quarry (directly on top) Place filter against chest and tube back to your location/base into another chest Place sorting machine against that chest and tube into relevant chests/condenser. Set timer on sorting machine to 750 Using RP tubes has several pluses - No overspill anywhere - Better transition of items (no slow cubes and no graphical glitches specially with diamond pipes) - Doesn't cause map corruption - Doesn't cause as *much* lag if taking items over a long distance Not a lot of people realise just how good redpower tubing is since they take the BC pipe system as it's easier to understand. i would use a relay instead of a chest and filter...it also doesn't need redstone or bultricy to be powered Quote
Paul Ainsworth Posted October 17, 2012 Author Posted October 17, 2012 Ok no worries just a guess. Quote
ScherbeDC Posted October 17, 2012 Posted October 17, 2012 Hey, i had the same issue with my server and i found a very handy solution to get my world working again. In my world the problem was i could not play because of exessive lags. A day lasts more than 2 real life hours. I broke a block and the item came out like 3-5 sec later sometimes no item came out. So i found a way to handle this and get my world working again. I use the region-fixer to find too much items on the ground and delete them: https://github.com/Fenixin/Minecraft-Region-Fixer I use the region-fixer.exe File with this option "--delete-entities --entity-limit=100" and it will delete all items on ground and my world is then again without lags and i can play. 4000 items causeing a noticeable lag ... 10800 items causing extreme lags... i have this problem every 2-3 weeks because of our exessive usage of quarry's and transport tubes. I hope this helps you with solving the lag when happen. ;) Quote
Paul Ainsworth Posted October 17, 2012 Author Posted October 17, 2012 That would match up pretty good with what I saw with my lag, 64x~104(one alchemical bag) stacks ~ 4000 items on the floor, Is this with BC pipes? one server we have a 3 huge quarries, which take a while to give any ores but when they do oh boy. I also put in a system where the three quarries feed a condenser right next to the quarries these make wood or if you have a lot then you could put something like redstone, that way it reduces the amount of items flying around - this depends on how much EMCing you want to do. these then feed into another condenser that makes something more valuable normally diamonds.because ore doesn't get EMCed you dont lose that and can send it straight to a processing plant, if you want to keep a specific item, eg uranium or diamonds then you can just run a by pass with a filter pipe, also these can fill up the pipe with excess blocks the oposite that you are trying to achieve. Quote
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