mattlekim Posted October 21, 2012 Posted October 21, 2012 Hi I’m fairly new to tekkit servers but I have an issues with chunks updating when there are no players around or when the server is empty. If I start a quarry and logoff and then log back on in the morning the quarry is finished. I am running tekkit 1.3.2 without any changes to the mods. I have the following plugins installed. Wormhole Xtreme Essentials, EssentialsChat, EssentialsSpawn Factions Multiverse-Core-2.4, PermissionsEx Vault WorldBorder WorldEdit If the server is empty and I run /mem I get this 21.10 22:52:17 [server] INFO World "world2": 627chunks,292entities 21.10 22:52:17 [server] INFO World "world_the_end": 674chunks,11entities 21.10 22:52:17 [server] INFO Nether "world_nether": 674chunks,87entities 21.10 22:52:17 [server] INFO World "world": 504chunks,56entities 21.10 22:52:17 [server] INFO Free memory: 486 MB 21.10 22:52:17 [server] INFO Allocated memory: 995 MB 21.10 22:52:17 [server] INFO Maximum memory: 995 MB 21.10 22:52:17 [server] INFO Current TPS = 20.0 Any help would be appreciated. Quote
aj45 Posted October 28, 2012 Posted October 28, 2012 So, what you're saying is that you want the server to stop loading chunks when there are no players nearby? I don't really know how that would be changed without editing the mods themselves. I can tell you why it's happening at least. Some blocks, such as quarries, force chunks to load around them. I can't say for sure, but I believe it helps prevent things that could cause larger issues. There are also blocks, such as world anchors and teleport tethers, that have a sole purpose of loading chunks. Some of your players could be using these as well. Quote
Reveli Posted October 30, 2012 Posted October 30, 2012 I'm using NoSpawnChunks and it seems to work with tekkit. I'm currently testing it. I have disabled chunk loaders so it shouldn't have any problems with those. Just a warning: Even though it works for me, it doesn't necessarily work for you. I did get an error right after I installed it, something about some IC stuff being corrupted, but when I investigated the coordinates every IC-machine I tried worked just fine and there weren't any problems. After that I haven't had any problems at all. My Nolagg report looks like this when no1 is in the server: 30.10 08:19:31 [server] INFO You are no longer monitoring this server. 30.10 08:19:30 [server] INFO Ticks per second: 19.5 [98.0%] 30.10 08:19:30 [server] INFO Chunk packet sending thread: 0.0% busy 30.10 08:19:30 [server] INFO Entities: 4 [1 mobs] [3 items] [0 mobile TNT] 30.10 08:19:30 [server] INFO Chunks: 104 [-760 Unloadable] [+0] [-0] 30.10 08:19:30 [server] INFO Memory: 208/3065 MB (+221 modified)(+10 MB/s) 30.10 08:19:30 [server] INFO Update: 0.0 ms (null took longest) Link to NoSpawnChunks: http://dev.bukkit.org/server-mods/nospawnchunks/ Quote
D3matt Posted October 30, 2012 Posted October 30, 2012 Did you disable world anchors and world anchor carts? Quote
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