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Posted

I have a skeleton spawner trap with a world anchor built next to it, but when I leave the chunk, it stops spawning skeletons. Got an idea on how to fix this?

Posted

No, a world anchor is for the purpose of keeping a chunk loaded when you are outside of chunk loading distance.

It does not affect the fact that even in a loaded chunk, monsters will only spawn within a certain distance of a player.

Posted

Thanks for the replies!

Still there is a problem: I made a Dimensional Anchor and placed it near the spawner. But my interface doesn't look like it should be looking. I can't change the range of impact. There are buttons missing. Is this a common problem?

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