Superpip123 Posted April 18, 2016 Posted April 18, 2016 I have made a custom mobpack but now it launches into vanilla and i have no clue what i am doing wrong. I already looked trough some posts and did not find help there https://dl.dropboxusercontent.com/s/3rdnwsq0pj1f8j5/The%20worlds%20of%20magic.zip I can use all help i can get. Quote
JaariAtmc Posted April 18, 2016 Posted April 18, 2016 3 hours ago, Superpip123 said: I have made a custom mobpack but now it launches into vanilla and i have no clue what i am doing wrong. I already looked trough some posts and did not find help there https://dl.dropboxusercontent.com/s/3rdnwsq0pj1f8j5/The%20worlds%20of%20magic.zip I can use all help i can get. Decapitalize the names of your folders. The difference between "Bin" and "bin" is the difference between your pack working and not working. Quote
Discord Moderator plowmanplow Posted April 19, 2016 Discord Moderator Posted April 19, 2016 Follow JaariAtmc's advice. Your /bin/modpack.jar is actually named "modpack.jar.jar". Google "windows explorer always show file extension" to learn how to prevent this. Your ChickenBones mods are fatally out of date. Current Forge for 1.7.10 does not require the legacyfixer JAR. It should be removed. Quote
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