Llurendt Posted December 15, 2012 Posted December 15, 2012 Well, the skelly boss was difficult in leather armor even with an iron helmet, but after running away a couple times I was able to wear it down... they should probably have regeneration. :D
Human Posted December 15, 2012 Author Posted December 15, 2012 "They should probably have regeneration." Was pondering that too, though to make things easier on us, if left alone for a bit Bosses "reset" to full health. I'm a little leary of for example "someone cant solo a minoboss/boss because of its regeneration is too great." granted trying to solo a boss may and could be possible, its not very smart to do so. Adding regeneration would be something else the player needs to "fight aginst".
BrassKnucklhead Posted December 15, 2012 Posted December 15, 2012 perhaps for a couple bosses regen would be good. With that 'full health' deal that kind of puts a time limit on the bosses which could be nice, since you perhaps could take on every boss alone if you are really good with good equipment but later on it might take a loooong time to whittle them down, but with a timer set it will be impossible. With regen, it would probably end up making some of them a 'raid boss' that you will need several people to get a DPS high enough to overcome the time limit and the regen.
Llurendt Posted December 15, 2012 Posted December 15, 2012 Or regen could be about the same as a player... not high, but still something to think about.
Human Posted December 15, 2012 Author Posted December 15, 2012 Monsay123 Added, our build team will also be on tonight to "break ground" on the "ruby palace" we're just building a palace "skeleton" and will wrap thigs up hopefully tomorrow and start major work on complete gameplay aspects.
Human Posted December 16, 2012 Author Posted December 16, 2012 Humble beginnings of the final area. Only took us like...10 minutes >.< http://imgur.com/lgXZV
Zebo1 Posted December 17, 2012 Posted December 17, 2012 Hey human great to see your new server getting so much love! can't wait to try it out but I don't have time for beta testing so waiting for full release! ~Zebo1
ahbuzer Posted December 17, 2012 Posted December 17, 2012 I would like to be apart of this beta My ign is ahbuzer
Legitbanana Posted December 18, 2012 Posted December 18, 2012 hey human, your server looks great, ill probably wait until the release to get on, because im a bit busy right now, school, exams etc
Firetortoise Posted December 19, 2012 Posted December 19, 2012 i would like to be a beta test if i could IGN-- Firetortoise if you dont mind i love your idea for the server
Human Posted December 24, 2012 Author Posted December 24, 2012 Our buildteam is taking a break for the holidays, We'll be back in january. (server will stay online)
Firetortoise Posted December 24, 2012 Posted December 24, 2012 i cant join it says i need forge #136+ help
Human Posted December 25, 2012 Author Posted December 25, 2012 i cant join it says i need forge #136+ help We dont know the inner workigns of Tekkit as its mostly just Mods. Our server is not the "latest" from what I've been told thanks to our host. Tekkit launcher version I use to log: 1.0.3.4 Latest Tekkit version: 3.1.3 Server version: 3.1.2 Thats about all I can offer. Ask somewhere else if you're unable to solve your problem. Sorry I could'nt help.
Human Posted January 1, 2013 Author Posted January 1, 2013 *Update* Happy Holidays and hope everyone had fun. Our build team will be getting back into development this month. Hope to see some new faces around. Also Look foreward to a "Management" position opening up soon. I'll edit the first post with details.
BrassKnucklhead Posted January 12, 2013 Posted January 12, 2013 Some updates we have (if they haven't been said or you haven't found them out) We have npcs that populate the server now and can point you in some right directions as well as try to end your life. They are still under some work (i.e. no drops probably and spawn times need to be configured) but most of their uses are ready to go. We have been working on a couple new areas, off the top of my head there are basically around 4 large areas under work (really need to just single out and finish one at a time lol but they are all so fun to build). Will probably be more after that but that's just what we got now. Another point on npcs will be the teleport ability to some areas for fast travel but its under some work. Stores were tweaked (at least the main one) so they should be more efficient. Bosses have been tweaked a bit and also drop loot (except Npcs like i said) The loot drops will probably be tweaked later too. So far that's all the work i can think of right now, course there are a lot of details but that's the gist of it. Hope you have fun! Still doing a lot more, and on a lot of the time, so you can give us your opinions there or here on the forum. Thanks for the support!
Lu4325 Posted March 16, 2013 Posted March 16, 2013 Can I still join for beta testing? I know the basics of tekkit and loved the idea of this server. I'm from Brazil though is that a problem? Lu4325
Llurendt Posted June 30, 2013 Posted June 30, 2013 Heyo, you guys still around? If so, what client pack/version are yall using? :D
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