turtledee Posted January 20, 2013 Posted January 20, 2013 I just made a Tekkit server and port forwarded. I am able to connect via my local ip and my public ip. My friends are able to join via my public ip. However, if my friends or I connect through my public IP, only a small portion of the map loads. If I connect via local ip (192.) everything loads perfectly. Any suggestions? Launch Text: java -Xmx8G -Xms6G -jar Tekkit.jar nogui pause Server Properties: #Minecraft server properties #Sat Jan 19 23:32:20 CST 2013 allow-nether=true level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true online-mode=true pvp=true difficulty=1 gamemode=0 max-players=10 spawn-monsters=true generate-structures=true view-distance=10 motd=A Minecraft Server Is any additional information needed? Quote
turtledee Posted January 20, 2013 Author Posted January 20, 2013 We are also unable to collect blocks in the public version. Quote
Teraku Posted January 20, 2013 Posted January 20, 2013 You probably have ForgeEssentials set up incorrectly. Try making someone operator or disable protection in FE configs and see if you can collect blocks. And how fast is your download and especially upload speed? Quote
turtledee Posted January 20, 2013 Author Posted January 20, 2013 The issue was my upload speed. There is something wrong with Asus Network iControl. As soon as I disabled it my server worked perfect and my internet was wayyyy faster. Thanks for the help Teraku. Quote
Teraku Posted January 21, 2013 Posted January 21, 2013 No problem, I've seen network drivers act up a lot. I've even seen a friend with "killer" drivers which basically stole the bandwidth of all the wireless networks in range. Like a wireless jamming device. Seriously. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.