xBlizz I Devi Posted January 22, 2013 Share Posted January 22, 2013 Hi, I have played Tekkit pretty much since it came out. I then tried Voltz and I love some of the mods in it. Thing is, I really miss some of the Tekkit mods and decided I would try to mod Voltz into Tekkit Lite. Well, it went better than I expected, but is not quite right. I have a working jar with 63 mods in it. The server also works and I'm pleased with the results BUT!!! I cannot use Redpower as it will crash the game before launch due to conflictions. If I set RP2 to set new IDs on launch, it will run once perfectly, but flax seeds drop as Stone Plates, Emeralds (Green Sapphires), Rubies and Sapphires all drop as different logic components. Basically, how I modded it, was: - I created a custom pack in the launcher, ran it and closed MC. - Opened up TekkitLite folder, Voltz folder and Custom1 folder. - Copied content of bin, mods and coremods from TekkitLite to Custom1 - Copied different mods from Voltz into mods folder in Custom1 - I left out Railcraft as I don't ever really use it. - Launched MC and got issues with RP2. - Tried above fixes, until finally removing RP2 from the list. - Raged and thought I'd ask someone nicely on this forum; how can I fix this? I really like the Voltz pack, and with Tekkit Lite in it too, it's awesome. But I really 'need' RP2 in the pack as well. Note: Not really sure where to put this, but since my pack is based on Tekkit Lite, I thought here was best. Link to comment Share on other sites More sharing options...
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