mikethebos Posted March 6, 2013 Share Posted March 6, 2013 I have an old save for the old Technic SSP. I want the save in the new tekkit lite. How do I do that? Link to comment Share on other sites More sharing options...
RalphRoberts Posted March 6, 2013 Share Posted March 6, 2013 I didn't think you could; I started a new world. Link to comment Share on other sites More sharing options...
mikethebos Posted March 6, 2013 Author Share Posted March 6, 2013 I didn't think you could; I started a new world. Any suggestions? Link to comment Share on other sites More sharing options...
RalphRoberts Posted March 6, 2013 Share Posted March 6, 2013 hmmm, I am not sure. I think I remember a thread like this, but I am not sure it was with these modpacks and I can't find it now. EDIT: Is this the right section for this type of thing? Link to comment Share on other sites More sharing options...
mikethebos Posted March 6, 2013 Author Share Posted March 6, 2013 I need the save. In what file does tekkit lite store ids for blocks and items? Link to comment Share on other sites More sharing options...
RalphRoberts Posted March 6, 2013 Share Posted March 6, 2013 I am not sure, I am NOT a modder, I just like to help out with VERY simple problems every once and a while. Sorry! Link to comment Share on other sites More sharing options...
Skrir Posted March 7, 2013 Share Posted March 7, 2013 For most big mods, block-ID's are declared in the config file, separately for each mod. You can find them in the "config" folder of the modpack's folder. Link to comment Share on other sites More sharing options...
gotyaoi Posted March 7, 2013 Share Posted March 7, 2013 You can also use NEI to output a dump of all IDs to a file. Link to comment Share on other sites More sharing options...
mikethebos Posted March 7, 2013 Author Share Posted March 7, 2013 What specific files in the config folder define ids Link to comment Share on other sites More sharing options...
gotyaoi Posted March 7, 2013 Share Posted March 7, 2013 ...each config file in there is associated with a mod. Pretty much any mod that adds blocks has IDs in it's config file. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now