jodamo2 Posted April 17, 2013 Share Posted April 17, 2013 The Modular Powersuit has an obvious lead on the QuantumSuit - it has twice as many functions, AND it's not nearly as time-consuming to make. I'm thinking the QuantumSuit is a bit overpriced... it needs more functionality to make it truly worth the expense. I already have some ideas: -each piece automatically recharges in its own unique way (i.e. QuantumSuit Helmet has Solar Helmet functionality) -the helmet has been calling for a HUD since it first came out... it should display the remaining charge of each armor piece, separate modes for combat (pinpoints mob locations), mining (pinpoints ore locations), etc., and display a hotkeys list. It should also be able to toggle on/off. Any other ideas/edits? It would be much appreciated if this could be implemented... Link to comment Share on other sites More sharing options...
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