Vivacity Posted July 22, 2013 Posted July 22, 2013 So I'm prepared to create a accelerator in my survival server and i headed into my test world to test it out. So It's not working and I was wondering if anyone can point out what I'm doing wrong, here are some screen shots. Overview: Power: Heres how i set it up: And heres the accelerator GUI: I've tried removing the Cells as well It finishes, then starts re-accelerating outputting nothing
Karaktar Posted July 22, 2013 Posted July 22, 2013 yes im glad im not the only one first off i know it say 30x30 for best results that however does nothing i have mine at 60x60 approx nad it does work however you should know if your plan is to use this with the fulmiation generator to produce power forget it it takes forever to get one antimatter thing and it only produces about 14000mj
Vivacity Posted July 22, 2013 Author Posted July 22, 2013 It works but it's not outputting anti matter. Does it have to be specific dimensions?
jakalth Posted July 22, 2013 Posted July 22, 2013 It should be able to run with a ring as small as 9x9, but will be completely inefficient. The bigger the ring, the higher the efficiency. Your power supply looks fine. My only guess is how you did your ring. The corners might need to be finished off more. Also, are you using tekkit 1.0.6 or 1.1.5? I'll test it out on my computer and see if I can figure this out. I could of thought I had it working for me. I'll let you know if I come up with anything.
Vivacity Posted July 22, 2013 Author Posted July 22, 2013 On the Wiki it said it didn't matter. But I'll creating a fresh one.
jakalth Posted July 22, 2013 Posted July 22, 2013 Ok, don't see a problem with the design. it held up just fine. But I can't test it completely, the game keeps crashing out with a ticking entity error (in chickenchunks chunkloader and several of the core minecraft scripts)whenever I try running the accelerator now. But I did decipher this much. 30x30 will never reach 100%, and will restart with no output at about 90%. 45 x 45 will do the same, at about 96% got it up to 64 x 64, was accelerating quickly and got to 99% before the game crashed... That's as far as I could test... :\ Something's bugged. May or may not be the accelerator. had a bunch of stuff running on the map.
Vivacity Posted July 23, 2013 Author Posted July 23, 2013 I've rebuilt the accelerator to be 60x60. It worked fine for me. Took me about an hour to create 125 mg No corners either.
jakalth Posted July 23, 2013 Posted July 23, 2013 Must be something else on that map causing it then. Good to hear you got it working. Size just seems to be the minimal factor. Don't know when that was changed... Had to have been recently.
Vivacity Posted July 23, 2013 Author Posted July 23, 2013 I'll perform a few more tests. It could be that it has to be a square.
Karaktar Posted July 23, 2013 Posted July 23, 2013 what do you mean no corners please post a pic cause im not sure thats even possible
jakalth Posted July 23, 2013 Posted July 23, 2013 Vivacity is talking about the 1 block missing from the outside corner of the accelerator. Well, not missing, left out to reduce the cost a little,
Karaktar Posted July 23, 2013 Posted July 23, 2013 ahhhh yes i see if that works but the electromagnets for me at least wernt so expensive that dropping 4 of them would be that much of a change on a side note no matter how i look at this there is no pratical use for this it just doesnt produce enough maybe if it speeds up but im not noticing a change in speed what so ever
Vivacity Posted July 23, 2013 Author Posted July 23, 2013 I definitely saw a change. Anyways I'm creating a particle accelerator because eventually I would like to create strange matter. Using strange matter you can duplicate any item. It's like UU Matter but it does more.
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