BAILEY16 Posted August 9, 2013 Posted August 9, 2013 (edited) Welcome to the ultimate setting up a Hexxit server guide. This guide requires you to have at least the basics already set up. Before we begin, I want you to install MCPC+ to your server. Install MCPC+ to your server by going to HERE and downloading a build for 1.5.2. - Rename it to Hexxit.jar and replace it with your current Hexxit.jar file. -- Restart your server!  Now that you've got that, you can add plugins just like a normal server. I will not cover adding plugins and getting them to work etc, but it works just like it does in vanilla Minecraft. USE MCPC+, NOT BUKKITFORGE. MCPC+ IS MUCH MORE FUNCTIONAL THAN BUKKITFORGE. THANKS.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Below is a list of items / mods which crash the server.  ITEMS: - EnderBow (6109) - Molten Buckets (6289) - Chocopedia (5743) - Box (5513)  MODS: - BetterDungeons - HiddenRooms  OTHERS: - Spectral mobs - Sorting tree  Color explanations:  Dark red: Instantly crashes the server. Orange: Crashes the server after a delay. Gold: Only affects certain servers or when spam clicking.  Ban items with their ItemId using TekkitCustomizer. Disable mods by removing their .jar from the Mods / CoreMods folder. - Special instructions for this section listed below.  Disabling BetterDungeons: Go to your "Chocolate" folder in the server files, find DungeonConfig and download it. - Edit all the "biomeName.prop" file's "spawn chance" to "0". -- The BetterDungeons mod crashes the server.Disabling Spectral Mobs: - Browse into your server's "config" map, find "forge.cfg" and download it. -- Find "B:removeErroringEntities=false" and "B:removeErroringTileEntities=false" --- Set them both to true.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Below is a list of items which bypass spawn protection.  BLOCKS: Star Stone Modded doors Bushes (TinkersConstruct) Non-vanilla heads Armor stand Molten buckets Trophies (Hydra etc) Frying pans   ITEMS: Rift Blade Buster Magazine (Hunters Handgun) Capsules Meteor Summoner Chest Transporter Super Tool (Creative mode servers only) Log turner Crumble horn Destruction Catalyst Magic powder Chisel (TinkersConstruct) Emperor's Chalice Sojourner's Staff .prop files (BetterDungeons + Creative servers only) Micro blocks (Hacksaw)  Color explanations:  Orange: Annoying, but minor griefs. Red: Very dangerous items. Huge griefs.  Ban items with their ItemId using TekkitCustomizer. - Remember to actually protect the spawn from normal griefs using a protection plugin from Bukkit.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Hexxit glitches, listed below:  DUPE GLITCHES: - Bag - Storage Crater - Tool forge (Including the slab version of the block) - Stencil table (Including the slab version of the block) - Capsules - Pattern chest (Including the slab version of the block) - Part builder (Including the slab version of the block) - Crafting station  EXP GLITCHES: Tinker's Construct Essence Extractor  Color explanations:  Red: Very bad.. very. Orange: Acceptable, not good.  Ban items with their ItemId using TekkitCustomizer. - Disable mods by removing their .jar from the Mods / CoreMods folder.  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Instructions to fix people spawn killing in protected areas: 1] Get these plugins: Worldedit, Worldguard, Worldguard Custom Flags & WG Region Effects. - Put them in your plugins directory and restart your server. 2] Do //Wand, select two positions around your spawn. - Do //expand vertical -- Type /region define spawn. 3] Set up some basic flags using /region flag spawn <flag> <allow/deny> - For a basic list of flags just do /region flag spawn listflags -- I suggest you turning "invincible" to allow. 4] The dark staff and some grenades can bybass the invincible flag though. - Use /region flag spawn effects damage_resistance 127 -- Everyone in spawn will now get Resistance 127 and can not be harmed. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Items to consider: The Enchantment+ Mod. - Is it really fair that people can enchant their stuff to GOD-SWORDS and kill all the newbies? -- To disable, in the "eplus" config find "B:useMod=true" and set it to false.TinkersConstruct's Rapiers. - Rapiers IGNORE armor, which I personally think is very unfair. -- Disable them using TekkitCustomizer 3] Consider hooks - Yes, they're fun toys, but in the end they will probably only be used for trolling. -- Disable them using TekkitCustomizer  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  Okay  Now you've done everything for the best experience of your users. Remember to build a fantastic spawn and add fun plugins to the server, and write some rules for a better user experience. If you want a griefing server, you should try out Factions, if you like it more PvE, try Towny! You should create a website for your server, which is easy done trough Enjin, and add it to a server list for more users. Set up Votifier and GAListener to give your users stuff for voting. Just don't give them a stack of hexical diamonds only for voting, people will get tired of voting once they have a few stacks. Good luck with your server! Edited March 21, 2014 by BAILEY16
weirleader Posted August 9, 2013 Posted August 9, 2013 http://forums.technicpack.net/threads/board-rules-and-guidelines.3918/
BAILEY16 Posted August 9, 2013 Author Posted August 9, 2013 http://forums.technicpack.net/threads/board-rules-and-guidelines.3918/ I read them twice. Explain pls :)
weirleader Posted August 9, 2013 Posted August 9, 2013 just trying to help you out; I see you edited out your sig.
BAILEY16 Posted August 9, 2013 Author Posted August 9, 2013 just trying to help you out; I see you edited out your sig. Okiee thanks mate ^-^ Thanks man this helped me lots Glad to hear!
BAILEY16 Posted August 17, 2013 Author Posted August 17, 2013 Updated adding storage craters - they duplicate like hell
techdawgv Posted August 20, 2013 Posted August 20, 2013 you are keeping this up to date right? so this will have all the things that are broken and stuff will disappear off here when its fixed?
Kingbox Posted August 20, 2013 Posted August 20, 2013 How do you rename it to Hexxit.jar and replace it with your current Hexxit.jar file? When I tried to rename it, it asked me if I wanted to rename it to Hexxit (2). EDIT: nevermind, it meant delete hexxit.jar and rename mcpc to hexxit.
Kingbox Posted August 20, 2013 Posted August 20, 2013 My server is getting a ton of errors about a skeleton in the wrong place. ???
Sshadow Posted August 25, 2013 Posted August 25, 2013 This deserves a sticky as it really helped me get things started.
BAILEY16 Posted August 27, 2013 Author Posted August 27, 2013 you are keeping this up to date right? so this will have all the things that are broken and stuff will disappear off here when its fixed? Yes, I am keeping this up to date, as I run my own server and will report all bugs encountered Nice work mate! greatly appriciated. Thank you kind sir! My server is getting a ton of errors about a skeleton in the wrong place. ??? If it doesn't affect your server performance, it should be okay. If it does, try using a plugin such as WorldGuard to /halt-activity for a while to despawn the skeletons. Then /halt-activity -c once you're ready to enable the skeletons again. This deserves a sticky as it really helped me get things started. Glad to hear it helped Great guide to get you started. Thanks!!! You're welcome mate :)
BAILEY16 Posted August 27, 2013 Author Posted August 27, 2013 It has come to my knowledge that the Capsules contain a duplication glitch. If you followed my suggestion by disabling capsules cause they grief spawn you should be fine. If you didn't already, go disable them :)
d24man Posted September 15, 2013 Posted September 15, 2013 I have 2 glitches i cant seem to solve 1. Eplus crashes players clients when they try and enchant. 2. after eating bread or carrots a players food bar drops a few seconds later and it is if they didn't eat at all.
d24man Posted September 15, 2013 Posted September 15, 2013 I have 2 glitches i cant seem to solve 1. Eplus crashes players clients when they try and enchant. 2. after eating bread or carrots a players food bar drops a few seconds later and it is if they didn't eat at all.
DJ Charlie Posted September 23, 2013 Posted September 23, 2013 One small question. I just set up MCPC+ and installed (well, attempted to install) TekkitCustomizer. BUT, on restarting my server, I get this: 2013-09-23 09:07:13 [FINE] [ForgeModLoader] Examining file TekkitCustomizer.jar for potential mods 2013-09-23 09:07:13 [FINE] [ForgeModLoader] The mod container TekkitCustomizer.jar appears to be missing an mcmod.info file 2013-09-23 09:07:14 [iNFO] [ForgeModLoader] FML has found a non-mod file TekkitCustomizer.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. And it never generates the config file. Am I doing something wrong?
miniboxer Posted September 23, 2013 Posted September 23, 2013 Tekkit Customizer goes in plugins, not mods.
fireboy130023 Posted September 24, 2013 Posted September 24, 2013 People keep smuggling items out of mobarena.. how can i block the tinker construction inventory in the area?
DJ Charlie Posted September 25, 2013 Posted September 25, 2013 I see. Thank you. That fixed it right up. Tekkit Customizer goes in plugins, not mods.
BAILEY16 Posted September 28, 2013 Author Posted September 28, 2013 One small question. I just set up MCPC+ and installed (well, attempted to install) TekkitCustomizer. BUT, on restarting my server, I get this: 2013-09-23 09:07:13 [FINE] [ForgeModLoader] Examining file TekkitCustomizer.jar for potential mods 2013-09-23 09:07:13 [FINE] [ForgeModLoader] The mod container TekkitCustomizer.jar appears to be missing an mcmod.info file 2013-09-23 09:07:14 [iNFO] [ForgeModLoader] FML has found a non-mod file TekkitCustomizer.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. And it never generates the config file. Am I doing something wrong? You are putting TekkitCustomizer.jar in your .mods folder. It is supposed to go into the .plugin folder.
BAILEY16 Posted September 28, 2013 Author Posted September 28, 2013 People keep smuggling items out of mobarena.. how can i block the tinker construction inventory in the area? You need a custom plugin like MCConquer has. The only way to get that is to pay a developer.
Sshadow Posted September 28, 2013 Posted September 28, 2013 You need a custom plugin like MCConquer has. The only way to get that is to pay a developer. You could also setup an inventory management plugin like MVInventory and then setup a seperate world that has it's own inventory for the MobArena.
fireboy130023 Posted September 29, 2013 Posted September 29, 2013 You could also setup an inventory management plugin like MVInventory and then setup a seperate world that has it's own inventory for the MobArena. Thanks, but I've tried that. The Tinker Construction inventory doesn't work from that or /ci or anything. Its really annoying
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now