ninjaconor Posted August 11, 2013 Posted August 11, 2013 I was a bit frustrated not having an energy condenser from EE2 in New Tekkit so I coded a new object called the Matter Rejigger which fills the gap until something better comes along in EE3. UPDATE 0.0.3 (2013-08-12): Made a few tweaks to better balance cloning. Rejigger now takes damage level of items into account. Added support for Forestry mod woods. Download Link: https://dl.dropboxusercontent.com/u/69777966/conormod.zip Installation Instructions: Just drop it in your mods folder. Crafting Instructions: Construct your Rejigger like so: And then Rejig around to your heart's content:
dwwojcik Posted August 11, 2013 Posted August 11, 2013 Hey, that's neat! It'll sure silence the "Y did U take the cundensrs out of the new takket!?!?!" noobs.
Neowulf Posted August 12, 2013 Posted August 12, 2013 So you created this, as in wrote the code yourself? If so, then you are the original creator. You don't need permission to reimplement an idea, especially one that has been abandoned.
ninjaconor Posted August 12, 2013 Author Posted August 12, 2013 Oh, really? Cool. This is my first mod so I wasn't sure if it was bad form or not. I'll put it back up. All the code is original.
jakj Posted August 12, 2013 Posted August 12, 2013 Oh, really? Cool. This is my first mod so I wasn't sure if it was bad form or not. I'll put it back up. All the code is original. Don't ever let the minority prevent you from benefitting the majority. Small and closed minds have no place in proper society.
planetguy Posted November 10, 2013 Posted November 10, 2013 Any chance of an official 1.6 port? Would you mind if I did one on my own?
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